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Update code.po
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SKPG-Tech committed Nov 20, 2024
1 parent 0e4cd4e commit 50d2c30
Showing 1 changed file with 40 additions and 40 deletions.
80 changes: 40 additions & 40 deletions translations/code.po
Original file line number Diff line number Diff line change
Expand Up @@ -37,7 +37,7 @@ msgstr "QuickPause();"

#: /client/application/game/game.cpp:183
msgid "Quick pause %s"
msgstr "QuickPause = %s"
msgstr "QuickPause(%s);"

#: /client/application/game/game_constants.cpp:12
msgid "1p"
Expand All @@ -63,12 +63,12 @@ msgstr "EuclideanSpace = O/R"
#. Short description of the "hexagon" game mode
#: /client/application/game/levels/game_levels.cpp:116
msgid "Never trust a six-sided polygon"
msgstr "Six_Sided_Poly.Trusted = false"
msgstr "SixSidedPoly.Trusted = false"

#. Short description of the "hexagon" game mode
#: /client/application/game/levels/game_levels.cpp:118
msgid "Unrelated to \"Super Hexagon\""
msgstr "Level.UnrelatedTo(\"Super Hexagon\");"
msgstr "Level.UnrelatedTo = \"Super Hexagon\""

#. Short description of the "hexagon" game mode
#: /client/application/game/levels/game_levels.cpp:120
Expand All @@ -83,7 +83,7 @@ msgstr "Dodge(); Player.Die(false);"
#. Short description of the "eskiv" game mode
#: /client/application/game/levels/game_levels.cpp:140
msgid "aka Dodge This"
msgstr "aka Dodge(); This"
msgstr "this->Dodge();"

#. Short description of the "eskiv" game mode
#: /client/application/game/levels/game_levels.cpp:142
Expand All @@ -108,7 +108,7 @@ msgstr "UseSkillFor(32, \"seconds\");"
#. Short description of the "fury" game mode
#: /client/application/game/levels/game_levels.cpp:184
msgid "My favorite mode"
msgstr "this->FavMode"
msgstr "this->FavMode = true"

#. Short description of the "fury" game mode
#: /client/application/game/levels/game_levels.cpp:186
Expand Down Expand Up @@ -197,7 +197,7 @@ msgstr "Game.Error = \"Failed to download unlocked items\""

#: /client/application/game/player_data/data_synchronizer_new.cpp:196
msgid "Failed to download data"
msgstr ""
msgstr "Game.Error = \"Failed to download data\""

#. Shown in a notification when you improve your best score in a given level.
#. Example of what it looks like: "New personal best! 1000 ⇨ 2000"
Expand All @@ -215,7 +215,7 @@ msgstr "Game.TransitionSpeedRun(%s, %s);"
#. %s is replaced with the name of the achievement.
#: /client/application/game/player_data/player_data_manager.cpp:829
msgid "Achievement Unlocked: %s"
msgstr "Achvmnt.Unlock(%s);"
msgstr "Achievement.Unlock(%s);"

#. Describes the rarity level of items. Rarity level of 0.
#: /client/application/game/player_data/player_unlocked_items.cpp:321
Expand Down Expand Up @@ -380,7 +380,7 @@ msgstr "Game.Loading = true"

#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:20
msgid "Change colors"
msgstr "ChangeColors.UI"
msgstr "ChangeColors();"

#: /client/application/game/ui/screens/accounts/screen_edit_nickname.cpp:32
msgid "Old username:"
Expand Down Expand Up @@ -471,15 +471,15 @@ msgstr "Username"

#: /client/application/game/ui/screens/accounts/screen_register.cpp:80
msgid "Password"
msgstr "SignIn.Pass"
msgstr "Password"

#: /client/application/game/ui/screens/accounts/screen_register.cpp:80
msgid "Confirm password"
msgstr "Pass.Confirm"
msgstr "Confirm password"

#: /client/application/game/ui/screens/accounts/screen_register.cpp:80
msgid "Email"
msgstr "SignIn.Email"
msgstr "Email"

#: /client/application/game/ui/screens/accounts/screen_register.cpp:114
msgid "Register"
Expand All @@ -491,7 +491,7 @@ msgstr "Register.Registering = true"

#: /client/application/game/ui/screens/accounts/screen_register.cpp:135
msgid "Registration successful."
msgstr "Register() returned: success"
msgstr "Register() returned: \"success\""

#: /client/application/game/ui/screens/accounts/screen_register.cpp:137
msgid "Please check your emails!"
Expand All @@ -507,19 +507,19 @@ msgstr "Username (ColorsAccepted = true) ="

#: /client/application/game/ui/screens/accounts/screen_register.cpp:171
msgid "Password:"
msgstr "room.password ="
msgstr "password ="

#: /client/application/game/ui/screens/accounts/screen_register.cpp:172
msgid "Confirm password:"
msgstr "Pass.Confirm ="
msgstr "password_confirm ="

#: /client/application/game/ui/screens/accounts/screen_register.cpp:172
msgid "Email:"
msgstr "Email ="
msgstr "email ="

#: /client/application/game/ui/screens/accounts/screen_register.cpp:205
msgid "Passwords do not match!"
msgstr "Pass1 != Pass2"
msgstr "password != password_confirm"

#: /client/application/game/ui/screens/accounts/screen_signed_out.cpp:16
msgid "Account"
Expand Down Expand Up @@ -637,7 +637,7 @@ msgstr "GameStats.UI"

#: /client/application/game/ui/screens/screen_career.cpp:61
msgid "Global leaderboards"
msgstr "GameStats.GlobalLdrBrds"
msgstr "Leaderboard("Globas");"

#. The text shown in the career screen that explains that the
#. stars and medals shown are *not* specific to an era.
Expand All @@ -648,25 +648,25 @@ msgstr "GameStats.AllTimeStarsAndMedals"
#. The title of the screen that shows which level the player is at
#: /client/application/game/ui/screens/screen_career.cpp:100
msgid "Level %s"
msgstr ""
msgstr "Level = %s"

#. Shown in the career screen. Underneath it, a
#. summary of the completed deviations is shown.
#: /client/application/game/ui/screens/screen_career.cpp:124
msgid "Deviations completed"
msgstr "Deviations.Completed"
msgstr "GameStats.Deviations"

#: /client/application/game/ui/screens/screen_career.cpp:150
msgid "Achievements"
msgstr ""
msgstr "GameStats.Achievements"

#: /client/application/game/ui/screens/screen_career.cpp:170
msgid "XP leaderboard"
msgstr ""
msgstr "Leaderboard("XP");"

#: /client/application/game/ui/screens/screen_career.cpp:183
msgid "All leaderboards"
msgstr ""
msgstr "Leaderboard("All");"

#: /client/application/game/ui/screens/screen_configure_gamepad.cpp:58
msgid "Configure Gamepad"
Expand Down Expand Up @@ -724,11 +724,11 @@ msgstr "true"

#: /client/application/game/ui/screens/screen_configure_graphics.cpp:114
msgid "minimal"
msgstr ""
msgstr "INT_MIN"

#: /client/application/game/ui/screens/screen_configure_graphics.cpp:114
msgid "advanced"
msgstr ""
msgstr "INT_MAX"

#. The name of the setting category for choosing the bloom (=glow) intensity.
#: /client/application/game/ui/screens/screen_configure_graphics.cpp:121
Expand Down Expand Up @@ -894,15 +894,15 @@ msgstr "Encyclopedia();"

#: /client/application/game/ui/screens/screen_feed.cpp:68
msgid "Global feed"
msgstr ""
msgstr "Feed.Global"

#: /client/application/game/ui/screens/screen_feed.cpp:69
msgid "Personal notifications"
msgstr ""
msgstr "Feed.Personal"

#: /client/application/game/ui/screens/screen_feed.cpp:188
msgid "No notifications"
msgstr ""
msgstr "Notifications.size() == 0"

#: /client/application/game/ui/screens/screen_informations.cpp:87
msgid "Music"
Expand Down Expand Up @@ -947,7 +947,7 @@ msgstr "Inventory.UI"

#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:107
msgid "Save ship configuration"
msgstr ""
msgstr "SaveShipConfig();"

#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:110
msgid "Save"
Expand All @@ -963,11 +963,11 @@ msgstr "SandboxConf.Name"

#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:175
msgid "Load ship configuration"
msgstr ""
msgstr "LoadShipConfig();"

#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:236
msgid "loaded ship configuration"
msgstr ""
msgstr "Load() returned: true"

#: /client/application/game/ui/screens/screen_inventory_load_and_save.cpp:238
msgid "loaded <%s>"
Expand Down Expand Up @@ -1258,27 +1258,27 @@ msgstr "Game.Sandbox.Await(changes);"

#: /client/application/game/ui/screens/screen_select_single_player_level.cpp:191
msgid "Community levels are created by the community."
msgstr ""
msgstr "Game.Community.Levels.Authors = \"community\""

#: /client/application/game/ui/screens/screen_select_single_player_level.cpp:192
msgid "The levels can be tagged as experimental, verified, and featured. You can only submit scores in levels that are verified or featured."
msgstr ""
msgstr "Game.Community.Tags = Tags::Experimental | Tags::Verified | Tags::Featured; if (Game.Community.Tags != Tags::Experimental) { UploadScore(); }"

#: /client/application/game/ui/screens/screen_select_single_player_level.cpp:193
msgid "Most community levels give out stars."
msgstr ""
msgstr "Game.Community.GiveOutStars();"

#: /client/application/game/ui/screens/screen_select_single_player_level.cpp:194
msgid "The reward is 300 XP per star: if you got a gold star in a level, you got 900 XP points from that level."
msgstr ""
msgstr "GiveReward(300XP * stars); assert(StarsReceivedFor(Stars::Gold) * 300XP == 3 * 300XP);"

#: /client/application/game/ui/screens/screen_select_single_player_level.cpp:199
msgid "Official levels information"
msgstr "Game.Official.Information"

#: /client/application/game/ui/screens/screen_select_single_player_level.cpp:204
msgid "Community levels information"
msgstr ""
msgstr "Game.Community.Information"

#: /client/application/game/ui/screens/screen_select_single_player_level.cpp:209
msgid "World information"
Expand Down Expand Up @@ -1547,7 +1547,7 @@ msgstr "DelComment.Status ? Continue() : Cancel()"

#: /client/application/game/ui/screens/screen_view_and_add_comments.cpp:328
msgid "No comments"
msgstr ""
msgstr "Comments.size() == 0"

#. Used as a placeholder in the textfield where players write their comments.
#: /client/application/game/ui/screens/screen_view_and_add_comments.cpp:347
Expand Down Expand Up @@ -1680,7 +1680,7 @@ msgstr "Game.Error = \"Failed manifest download\""

#: /client/application/game/ui/screens/screen_view_level.cpp:87
msgid "Featured level"
msgstr ""
msgstr "Level.Featured"

#: /client/application/game/ui/screens/screen_view_level.cpp:223
msgid "average score: %s"
Expand Down Expand Up @@ -1820,7 +1820,7 @@ msgstr "GameAcc.JoinDate = %s"
#: /client/application/game/ui/views/account_view.cpp:339
msgctxt "account_view"
msgid "Level: %s"
msgstr ""
msgstr "Level = %s"

#: /client/application/game/ui/views/community_level_selector.cpp:307
msgid "IN REVIEW"
Expand Down Expand Up @@ -1865,7 +1865,7 @@ msgstr "DIFF"

#: /client/application/game/ui/views/top_notification_view.cpp:56
msgid "%sWaiting for other player%s"
msgstr "%sMultiplayer.Await(player);%s"
msgstr "%sMultiplayer.Await(player)%s"

#. The label shown in the button used to enter the World.
#: /client/application/game/ui/views/world_selector.cpp:176
Expand Down Expand Up @@ -1967,5 +1967,5 @@ msgstr "Colors::Gray"
#. "Update available (0.4.122)"
#: /client/application/utils/version.cpp:72
msgid "Update available %s"
msgstr "Game.IsUpdateAvailable() returned: true %s"
msgstr "Game.UpdateAvailable() returned: %s"

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