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Rendering of projector, color and depth frustums and some smaller changes #38

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rolandsmeenk
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Changes:
-Menu toggles for rendering projector (purple), camera color (yellow) and camera depth (magenta) frustums.
-Added frustum class for handling the rendering of frustums.
-Menu toggle for rendering geometry as wireframe
-Hintpaths in projects use $(SharpDXPackageBinDir) in combination with to better match what the SharpDX nuget package expects.
-Some extra try catches and error logging to prevent crashing and report to user through the logging window.

Note, there's some initial clutter in commit history due branching of my master changes and reverting the master branch to the latest master of the original project.

@hbenko hbenko closed this Apr 19, 2017
@hbenko hbenko reopened this Apr 19, 2017
@rolandsmeenk
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CLA is signed.

@hbenko hbenko requested a review from thundercarrot June 1, 2017 22:50
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What is the status on getting this merged?

@microsoft microsoft deleted a comment from msftclas Sep 26, 2017
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5 participants