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My first game made in Godot for a gamejam (GameDev.tv Jam 2024)

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marakiis/CamelotInFlames

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CamelotInFlames

My first game made in Godot for a gamejam (GameDev.tv Jam 2024)

A simple platformer where you avoid a dragon's attacks while trying to stay on a unique moving platform.

Play

The latest version of the game can be played on itch.io: https://huguesje4n.itch.io/camelot

Story

A dragon attacked Camelot and only a few magical bricks remains. How long will you avoid the dragon's attack while remaining on the the last platform of a once proud castle, searching for its place in the ruins ?

License

The entire source code is available under the MIT licence

Dependencies

The project runs in Godot 4.2

TODO

  • Change easy mode to normal mode and normal mode to hard mode
  • Improve platform handling
  • Add sound cue for platform movement
  • Add the ability for the player to crouch
  • Improve background (paralaxed sky)
  • Improve the flame effect (shadder)

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My first game made in Godot for a gamejam (GameDev.tv Jam 2024)

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