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Implement model + animation rendering in-engine
Engine
Changes involving engine code (mostly C or MIPS assembly)
Media Assets
Changes involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)
#21
opened Jan 20, 2025 by
luksamuk
Implement terrain rendering in-engine
Engine
Changes involving engine code (mostly C or MIPS assembly)
enhancement
New feature or request
Media Assets
Changes involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)
#20
opened Jan 20, 2025 by
luksamuk
Improve 3D model format and add 3D animation format
Engine
Changes involving engine code (mostly C or MIPS assembly)
enhancement
New feature or request
Media Assets
Changes involving media assets and tools (ffmpeg, Audacity, XA audio, BGM/SFX)
Tooling
Changes involving game tooling (mostly Python)
#19
opened Jan 20, 2025 by
luksamuk
5 tasks
Technical preparation for introducing special stages
enhancement
New feature or request
help wanted
Extra attention is needed
Tooling
Changes involving game tooling (mostly Python)
#18
opened Jan 20, 2025 by
luksamuk
2 tasks
Add Special Stages
Engine
Changes involving engine code (mostly C or MIPS assembly)
enhancement
New feature or request
help wanted
Extra attention is needed
Tooling
Changes involving game tooling (mostly Python)
#17
opened Jan 20, 2025 by
luksamuk
Render sprites to an off-screen area to reduce artifacts
bug
Something isn't working
Engine
Changes involving engine code (mostly C or MIPS assembly)
Technical Debt
This is a technical debt from another task
#15
opened Jan 12, 2025 by
luksamuk
Round-specific objects
Drawn Assets
Changes involving drawn assets and tools (Aseprite, Gimp, Tiled)
Engine
Changes involving engine code (mostly C or MIPS assembly)
enhancement
New feature or request
Tooling
Changes involving game tooling (mostly Python)
#10
opened Jan 7, 2025 by
luksamuk
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