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giniu edited this page Feb 3, 2011 · 2 revisions

During second sprint we will try to:

  1. Decide on removal of space+drag movement (it is not part of specification, and it's terribly buggy for now)
  2. Change character position to 3D world coordinates
  3. Add view or camera concept, abstract view <-> world coordinate change
  4. Update included libs to latest versions
  5. Clean-up remaining code base (cleaner separation view/character/map, coding style, ...)
  6. (optional for this sprint) Add remaining features
    • Object placement (for now 2 objects - bushes and road sign as in docs, make sure they are placeable using editor and drawing order is correct - no collisions for now)
    • Allow to select more than one tile in editor
  7. (optional for this sprint) Fix remaining lower priority bugs
    • Fix centre of zoom operation to be on character, not left-top corner of screen
    • Fix black edges around tiles on scales different from 1.0
    • Fix help layer (size of box, brightness issues)
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