4000.0.0-alpha.5
Pre-release
Pre-release
lajbel
released this
30 Sep 01:04
·
131 commits
to master
since this release
What's Changed
- feat: add the ability of loadSound with AudioBuffer by @lajbel in #382
- feat: connect play() audio to somewhere other than default node by @dragoncoder047 in #383
- feat: Replaced the SAT algorithm with the GJK algorithm by @mflerackers in #384
- swap translate <--> scale transforms by @dragoncoder047 in #385
- feat: Ellipse component by @mflerackers in #388
- fix: pixelDensity by @lajbel in #389
- fix: remove lies about setCursor by @lajbel in #390
- fix: remove strange aliens from incorrect worlds by @lajbel in #392
- fix: unexpected re-route when audio playback is manipulated by @dragoncoder047 in #399
- fix: opacity: 0 doesn't work with formatText by @lajbel in #401
- feat: Transform origin and direction to account for level transformation by @mflerackers in #404
- chore: badges by @niceEli in #407
- fix: initializate pos with tilepos by @lajbel in #406
- feat: add typescript checkint to all examples by @lajbel in #408
- fix: buttonDown event triggered twice for gamepads by @imaginarny in #414
Full Changelog: 4000.0.0-alpha.4...4000.0.0-alpha.5