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Fix issues with WavStream looping (Flac, Wav & MP3) #379

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@pgrAm pgrAm commented Dec 9, 2024

There were a few issues with WavStreams and looping, fixed here

  • WavStreamInstance::seek would always take the branch for OGG leading other formats to stop playing after one loop
  • The sample copying loop was using the incorrect pitch, aSamplesToRead instead of aBufferSize, causing garbage noise at the end of a loop when aSamplesToRead != aBufferSize
  • logic for WavStreamInstance::hasEnded() differed from that of WavInstance::hasEnded()

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