This repository has been archived by the owner on Feb 4, 2024. It is now read-only.
Releases: jaghaimo/stelnet
Releases · jaghaimo/stelnet
3.1.3
3.1.2
3.1.1
3.1.0
Exploration board and LunaLib integration (#102)
New features:
- Move setting handling from
stelnet.json
file to LunaLib. Requires LunaLib. - Add Exploration tab mini-board that allows intel filtering. Works on intel added by CaptainsLog (will show additional filters).
- Add option to use Codex entry lists in query builder (default is to use known lists from visible factions).
- Add option for Commodities, Contacts, and Market modules to only work when within Comms range.
- Disallow remote calling contacts which have missions in progress. Can be disabled, allowing to call anyone anytime.
Improvements:
- Show admin skills in a tooltip (Query and Results).
- Remove suspended, developing, and lost contacts from Contacts board.
- Disable Black Market from Market Queries and Viewer by default (configurable via LunaSettings).
Bugfixes:
- Fix Sebestyen not showing up in contacts.
- Add missing Lion Guard ships (reskins) in query builder.
- Rework commodity intel persistence, fixes NPE crash on Starsector updates.
- Reset commodity selection in case currently selected commodity no longer exists.
3.0.0
2.6.2
Bugfix release 2.6.2 (#97)
- Fix self nuking by making another call while within a call.
- Fix visual bug by showing a contact while within a call.
- Fix neutral faction crest using flag instead (upstream bug).
- Fix excluder filtering (incorrect id in csv file).
- Reduce minimum quantity for profit calculation.
- Treat contact calls while docked at contact's location as vanilla calls.
- Reset cache on game load and dev reload (avoids memory leak with Nexerelin enabled).
2.6.1
- Fix crash on tutorial-enabled new game.
- Fix crash when mod cannot write to
stelnet.log
.
2.6.0
2.5.1
- Fix excess and deficit displayed in commodity intel (was always excess).