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Actualicé el README.md y elimine los problemas de HackerEarth. (#3)
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* Update README.md and add folder Material

* Remove problems of HackerEarth

* Update README.md and add folder Material

* Update README.md and add folder Material
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10 changes: 0 additions & 10 deletions Problems.md
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Expand Up @@ -13,23 +13,13 @@ basic data structures I | url |
:-- | :--: |
stack | https://www.urionlinejudge.com.br/judge/en/problems/view/1069 |
dsu | http://codeforces.com/problemset/problem/277/A |
dsu | https://www.hackerearth.com/login/?next=/code-monk-disjoint-set-union/algorithm/city-and-flood-1/ |
dsu | https://www.hackerearth.com/login/?next=/code-monk-disjoint-set-union/algorithm/city-and-fireman-vincent/ |

graphs | url |
:-- | :--: |
dfs | https://www.hackerearth.com/problem/algorithm/monks-birthday-treat/ |
dfs | http://codeforces.com/contest/598/problem/D |
bfs | https://www.urionlinejudge.com.br/judge/en/problems/view/1923 |
dfs | https://www.hackerearth.com/login/?next=/code-monk-graph-theory-i/algorithm/monks-birthday-treat/ |
bfs | https://www.hackerearth.com/problem/algorithm/dhoom-4/ |
dfs / bfs | http://codeforces.com/contest/598/problem/D |
dsu / dfs | https://www.hackerearth.com/login/?next=/code-monk-graph-theory-i/algorithm/kingdom-of-monkeys/ |
dsu | https://www.hackerearth.com/problem/algorithm/kingdom-of-monkeys/ |
dsu | https://www.urionlinejudge.com.br/judge/en/problems/view/1527 |
kruskal | https://www.hackerearth.com/code-monk-minimum-spanning-tree/algorithm/maximum-spanning-tree/ |
kruskal | https://icpcarchive.ecs.baylor.edu/index.php?option=onlinejudge&page=show_problem&problem=5013 |
kruskal | https://www.hackerearth.com/code-monk-minimum-spanning-tree/algorithm/quantitative-coefficient/ |
dijkstra | https://icpcarchive.ecs.baylor.edu/index.php?option=com_onlinejudge&Itemid=8&category=657&page=show_problem&problem=4897 |
dijkstra | http://www.spoj.com/problems/EZDIJKST/ |

138 changes: 138 additions & 0 deletions README-OLD.md
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# Competitive programming guideline


## About
This is another guide about the basic topics in competitive programming,
the main goal in this project is to be a reference for students at UTP.

## Meetings
There are weekly meetings at R-214 (Universidad Tecnológica de Pereira),
feel free to assist there and make questions, solve problems and have fun (:

The meetings are every thursday at 4pm.

We encourage everyone to take part of this project,
even if you don't like the competitive programming.
There are really amazing topics to learn about.

## Aditional Resources.

- Arup Guha
- [Programming Team Modules: Course One](http://www.cs.ucf.edu/~dmarino/progcontests/modules/firstcourse.html)
- [Programming Team Modules: Course Two](http://www.cs.ucf.edu/~dmarino/progcontests/modules/secondcourse.html)

## The plan
We aim to talk about the following topics. (in that order)

Introduction | requisites |
:-- | :--: |
Introduction to competitive programming ||
Judging system ||
Input / output ||
classical problems ||


basic data structures | requisites |
:-- | :--: |
vector ||
queue ||
dequeue ||
stack ||
list ||

basic data structures II | requisites |
:-- | :--: |
disjoint set ||
priority queue ||
set ||
map ||


graphs I | requisites |
:-- | :--: |
graph representation | basic data structures |
bfs / dfs ||
topological sort ||
bipartite graph check ||
shortest path ||
minimum spanning tree ||
special graphs ||

strings I | requisites |
:-- | :--: |
overview ||
string matching - KMP||
string matching - Z algorithm ||

dynamic programming I | requisites |
:-- | :--: |
overview ||
1D ||
Fibonacci example ||
Palindromes ||
2D ||


probability I | requisites |
:-- | :--: |
overview | dynamic programming I|
probability ||
expected value ||


Math I | requisites |
:-- | :--: |
eratosthenes sieve ||
primes ||
gcd / lcm ||
modular arithmetic ||

Algorithms | requisites |
:-- | :--: |
sliding window ||
sweep line ||
Mo's algorithm ||

Geometry I | requisites |
:-- | :--: |
introduction ||
vectors ||
line-point distance ||
polygon area ||
line-line intersection ||

graphs II | requisites |
:-- | :--: |
strongly connected components | |
bridges and articulation points||
topological sort ||

Geometry II | requisites |
:-- | :--: |
finding a circle from 3 points ||
convex hull ||

Advanced datastructures | requisites |
:-- | :--: |
trie ||
binary indexed tree ||
segment tree ||
treap ||


**_Work in progress_**


## Practice
We have selected some problems in order to practice all that theory.

[Practice problems](https://github.com/in-silico/cp-guideline/blob/master/Problems.md)

## Online problems

[Problem sets - Competitive programming](https://github.com/vhf/free-programming-books/blob/master/problem-sets-competitive-programming.md)

____
<a href="//github.com/in-silico" target="_blank"><p align="center"><img src="https://cloud.githubusercontent.com/assets/14989202/11768037/94347c26-a18e-11e5-84ad-a8554c9fe75d.png" width=110px></img></p></a>

<p align="center">Developed by In-silico.</p>
180 changes: 49 additions & 131 deletions README.md
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@@ -1,134 +1,52 @@
# Competitive programming guideline


## About
This is another guide about the basic topics in competitive programming,
the main goal in this project is to be a reference for students at UTP.

## Meetings
There are weekly meetings at R-214 (Universidad Tecnológica de Pereira),
feel free to assist there and make questions, solve problems and have fun (:

The meetings are every thursday at 4pm.

We encourage everyone to take part of this project,
even if you don't like the competitive programming.
There are really amazing topics to learn about.

## Aditional Resources.

- Arup Guha
- [Programming Team Modules: Course One](http://www.cs.ucf.edu/~dmarino/progcontests/modules/firstcourse.html)
- [Programming Team Modules: Course Two](http://www.cs.ucf.edu/~dmarino/progcontests/modules/secondcourse.html)

## The plan
We aim to talk about the following topics. (in that order)

Introduction | requisites |
:-- | :--: |
Introduction to competitive programming ||
Judging system ||
Input / output ||
classical problems ||


basic data structures | requisites |
:-- | :--: |
vector ||
queue ||
dequeue ||
stack ||
list ||

basic data structures II | requisites |
:-- | :--: |
disjoint set ||
priority queue ||
set ||
map ||


graphs I | requisites |
:-- | :--: |
graph representation | basic data structures |
bfs / dfs ||
topological sort ||
bipartite graph check ||
shortest path ||
minimum spanning tree ||
special graphs ||

strings I | requisites |
:-- | :--: |
overview ||
string matching - KMP||
string matching - Z algorithm ||

dynamic programming I | requisites |
:-- | :--: |
overview ||
1D ||
Fibonacci example ||
Palindromes ||
2D ||


probability I | requisites |
:-- | :--: |
overview | dynamic programming I|
probability ||
expected value ||


Math I | requisites |
:-- | :--: |
eratosthenes sieve ||
primes ||
gcd / lcm ||
modular arithmetic ||

Algorithms | requisites |
:-- | :--: |
sliding window ||
sweep line ||
Mo's algorithm ||

Geometry I | requisites |
:-- | :--: |
introduction ||
vectors ||
line-point distance ||
polygon area ||
line-line intersection ||

graphs II | requisites |
:-- | :--: |
strongly connected components | |
bridges and articulation points||
topological sort ||

Geometry II | requisites |
:-- | :--: |
finding a circle from 3 points ||
convex hull ||

Advanced datastructures | requisites |
:-- | :--: |
trie ||
binary indexed tree ||
segment tree ||
treap ||


**_Work in progress_**


## Practice
We have selected some problems in order to practice all that theory.

[Practice problems](https://github.com/in-silico/cp-guideline/blob/master/Problems.md)

## Online problems
# Guía de programación competitiva

## Sobre nosotros
Esta es otra guía sobre los temas básicos en la programación competitiva.
Aquí también estará el material y lo ejercicios propuestos en las charlas cada semana. La solución a los ejercicios propuestos serán discutidos la siguiente semana y serán publicados en el [blog de In-Silico](https://in-silico.github.io/blog/).

El objetivo principal de este proyecto es ser una referencia para los estudiantes de la Universidad Tecnológica de Pereira, esperamos que lo disfruten.

## Reuniones semanales
Las reuniones son todos los jueves de 09:00am - 11:00am en la sala R-208(por confimar).

No dude en asistir allí y hacer preguntas, resolver problemas y divertirse (:

Ademas animamos a todos a participar en este proyecto,
incluso si no les gusta la programación competitiva,
hay temas realmente increíbles para aprender.

## Recursos adicionales.

- **Cursos:**
- [How to Win Coding Competitions: Secrets of Champions](https://www.edx.org/course/how-win-coding-competitions-secrets-itmox-i2cpx-0)¹
- **Libros:**
- Competitive Programming 3 | Steven & Felix Halim.
- Introduction to Algorithms | Thomas H. Cormen.
- **Jueces:**
- HackerRank
- Codeforces
- UVa
- URI
- USACO

¹ El curso inicia el lunes 6 de marzo y tiene una duración de 5 semanas.

## Plan de trabajo

Semana 1 | Material |
:-- | :--: |
Introducción a la programación competitiva |[Diapositivas](https://github.com/in-silico/cp-guideline/blob/master/Material/Semana-1/Introduccion.pdf)|
Ejercicios calentamiento | [Warmup - HackerRank](https://www.hackerrank.com/domains/algorithms/warmup) |

**_Trabajo en proceso_**


## Entrenamiento
Hemos seleccionado algunos problemas para practicar toda esta teoría.

[Problemas de practica](https://github.com/in-silico/cp-guideline/blob/master/Problems.md)

## Online problems

[Problem sets - Competitive programming](https://github.com/vhf/free-programming-books/blob/master/problem-sets-competitive-programming.md)

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