Flutter plugin to integrate with the Peer5 native SDKs on Android and iOS.
You will need some steps to install and configure this plugin properly.
Register at https://app.peer5.com/register and retrieve the CustomerID
(aka API KEY
) in the Account
page.
In your pubspec.yaml
file, add the peer5
dependency. Read this page for more information and version number.
Don't forget to run pod install
inside the ios/
directory.
Add your CustomerID
and, in order to allow the loading of distributed content via the Peer5 proxy, enable loading data from HTTP in your app by opening your Info.plist
file as source code and adding the following values below the </dict>
tag:
<key>Peer5ApiKey</key>
<string>Your-CustomerID-Goes-Here</string>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>
Add this metadata tag to your android/app/src/main/AndroidManifest.xml
inside the <application>
tag after all activities:
<meta-data
android:name="com.peer5.ApiKey"
android:value="__YOUR_PEER5_TOKEN__" />
Starting Android 9 HTTP traffic is disabled by default. read more about this change here.
Without allowing HTTP for 127.0.0.1
this error might show up when trying to play: "Cleartext HTTP traffic to 127.0.0.1 not permitted."
Create file in android/app/src/main/res/xml/network_security_config.xml
with content:
<?xml version="1.0" encoding="utf-8"?>
<network-security-config>
<domain-config cleartextTrafficPermitted="true">
<domain includeSubdomains="true">127.0.0.1</domain>
</domain-config>
</network-security-config>
In android/app/src/main/AndroidManifest.xml
add the android:networkSecurityConfig="@xml/network_security_config"
attribute to the <application>
tag:
<?xml version="1.0" encoding="utf-8"?>
<manifest>
<uses-permission android:name="android.permission.INTERNET" />
<application
android:networkSecurityConfig="@xml/network_security_config">
</application>
</manifest>
On iOS, you will need to initialize the local server by calling Peer5.init();
. The instance should be bound to the application's lifetime and be initialized just once.
You can initialize anytime, but I recommend doing it at an early stage of the app initialization. In the initState()
of the first widget, or even on the main()
function (Just remember to add the WidgetsFlutterBinding.ensureInitialized();
in this case).
On Android, the Peer5 native SDK already starts the server for you. Calling Peer5.init();
on Android is safe and won't have any effect, so you don't need to add any conditional for it.
When initializing the VideoPlayerController
instance, you will pass the proxied url that Peer5 will provide by calling Peer5.getStreamUrl(url)
first.
final originalVideoUrl = 'http://cbsnewshd-lh.akamaihd.net/i/CBSNHD_7@199302/master.m3u8';
final proxiedUrl = await Peer5.getStreamUrl(originalVideoUrl);
// use the url passing through Peer5's local server
final videoController = VideoPlayerController.network(proxiedUrl);
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:peer5/peer5.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _streamUrl;
@override
void initState() {
super.initState();
Peer5.init();
}
@override
void dispose() {
super.dispose();
}
Future<void> _getStreamUrl() async {
_streamUrl = await Peer5.getStreamUrl(
'http://cbsnewshd-lh.akamaihd.net/i/CBSNHD_7@199302/master.m3u8',
);
setState(() {});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(title: const Text('Video Player')),
body: Container(
padding: const EdgeInsets.all(10.0),
height: 300.0,
child: Column(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
RaisedButton(
onPressed: _getStreamUrl,
child: const Text('GET STREAM URL'),
color: Theme.of(context).primaryColor,
textColor: Colors.white,
elevation: 30.0,
),
Divider(),
if (_streamUrl != null) Text(_streamUrl),
],
),
),
),
);
}
}
That’s all that’s needed for you to get started!
For more information, read the official documentation:
(iOS) https://docs.peer5.com/platforms/ios/
(Android) https://docs.peer5.com/platforms/android/
Please read CONTRIBUTING.md for details on our code of conduct, and the process for submitting pull requests to us.
This project is licensed under the MIT License - see the LICENSE file for details