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Releases: hecomi/uDesktopDuplication

v1.2.11 Released

15 Nov 17:34
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Fix Bug

  • fix crash bug caused by cursor buffer becoming null after UAC sometimes.

Demo

v.1.2.10 Released

15 Nov 13:46
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Bug Fix

  • fix some crash bugs.
  • fix memory leaks.

Demo

v1.2.9 Released

15 Nov 13:44
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aaa

Changes

  • Add thickness control.
  • Support fixed scale.
    • Please call MultipleMonitorCreator.Recreate() if you want to change dynamically.
  • Add offset angle XYZ.

Bug Fix

  • Check texture size and output logs if wrong.
  • Improve detection of monitor state change.
  • Fix bug that did not output logs at initialization.

Demo

v1.2.8 Released

12 Nov 07:32
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Bug Fix

  • fix monitor re-initialization bug.
  • fix 0 dpi bug caused when monitors are duplicated.
  • fix bug that cursor is sticking to the left-top when dragging.

Demo

v1.2.7 Released

11 Nov 19:28
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mesh

Changes

  • Add smoother borad.

v1.2.6 Released

11 Nov 17:48
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Buf Fix

  • Fix zoom bug.
  • Fix invisible monitor bug.

Demo

v1.2.5 Released

10 Nov 14:37
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Demo

Changes

  • Output logs.
    • Log has 2 types (set from Manager.cs)
      • File: the name of the file is uDesktopDuplication.log.
      • UnityLog: output unity debug console (currently has bug when the app exits...)
  • Change the error image shown when the display is unsupported.

Bug Fix

  • Fix crash / hangup bug caused when the masked mouse cursor enter the edge area.
  • Fix AABB problem with curved screens.

v1.2.4 Released

08 Nov 15:25
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bending

Changes

  • add round layout example

Bug Fix

  • fix mouse cursor invisible bug

v1.2.3 Released

06 Nov 14:34
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20

Example

Changes

  • add clipping function
  • add loupe example

Bug Fix

  • fix cursor visibility bug.

v1.2.2 Released

06 Nov 03:23
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Example

Changes

  • Add getter for DPI of monitors
  • Add getter for the actual size of the monitor

Bug Fix

  • Reinitialize correctly