Releases: hecomi/uDesktopDuplication
Releases · hecomi/uDesktopDuplication
v1.2.11 Released
Fix Bug
- fix crash bug caused by cursor buffer becoming null after UAC sometimes.
Demo
v.1.2.10 Released
Bug Fix
- fix some crash bugs.
- fix memory leaks.
Demo
v1.2.9 Released
Changes
- Add thickness control.
- Support fixed scale.
- Please call
MultipleMonitorCreator.Recreate()
if you want to change dynamically.
- Please call
- Add offset angle XYZ.
Bug Fix
- Check texture size and output logs if wrong.
- Improve detection of monitor state change.
- Fix bug that did not output logs at initialization.
Demo
- https://developer.cloud.unity3d.com/share/ZJW4SYqWnZ/
- Use ←, → keys to toggle scenes.
v1.2.8 Released
Bug Fix
- fix monitor re-initialization bug.
- fix 0 dpi bug caused when monitors are duplicated.
- fix bug that cursor is sticking to the left-top when dragging.
Demo
- https://developer.cloud.unity3d.com/share/b1aTXrtlhZ/
- Toggle scenes by left and right arrow keys.
v1.2.7 Released
v1.2.6 Released
Buf Fix
- Fix zoom bug.
- Fix invisible monitor bug.
Demo
v1.2.5 Released
Demo
Changes
- Output logs.
- Log has 2 types (set from
Manager.cs
)File
: the name of the file isuDesktopDuplication.log
.UnityLog
: output unity debug console (currently has bug when the app exits...)
- Log has 2 types (set from
- Change the error image shown when the display is unsupported.
Bug Fix
- Fix crash / hangup bug caused when the masked mouse cursor enter the edge area.
- Fix AABB problem with curved screens.
v1.2.4 Released
v1.2.3 Released
Example
Changes
- add clipping function
- add loupe example
Bug Fix
- fix cursor visibility bug.
v1.2.2 Released
Example
Changes
- Add getter for DPI of monitors
- Add getter for the actual size of the monitor
Bug Fix
- Reinitialize correctly