Fix horrible Shuffle bug in GPU_C_Codegen and add test. #8553
+111
−9
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Shuffle emitting in OpenCL was broken when the input to the
Shuffle
node were actual vectors instead of scalar. For some reason, in most of the scenarios the codegen makes it's way to the Shuffle nodes, the Shuffles are containing all vectors with 1 lane, causing no real issue without this PR. Today I ran into codegen having to shuffle multiple actual vectors in the OpenCL codegen.@derek-gerstmann I had to disable Vulkan testing, because there is an issue on my machine with that. Could you check that out? Last excerpt from DEBUG_CODEGEN=1 output: