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fix improper assignment of claim-button in LevelListLayer
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Cvolton committed Jul 3, 2024
1 parent 21f8776 commit 27c0c53
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Showing 3 changed files with 5 additions and 3 deletions.
3 changes: 3 additions & 0 deletions changelog.md
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@@ -1,5 +1,8 @@
# Node IDs Changelog

## v1.13.1
* Fixed improper assignment of claim-button in LevelListLayer

## v1.13.0
* Added LevelListLayer
* Added FriendsProfilePage
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2 changes: 1 addition & 1 deletion mod.json
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Expand Up @@ -6,7 +6,7 @@
"mac": "2.206",
"ios": "2.205"
},
"version": "v1.13.0",
"version": "v1.13.1",
"id": "geode.node-ids",
"name": "Node IDs",
"developer": "Geode Team",
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3 changes: 1 addition & 2 deletions src/LevelListLayer.cpp
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Expand Up @@ -169,9 +169,8 @@ struct LevelListLayerIDs : Modify<LevelListLayerIDs, LevelListLayer> {
static_cast<CCNode*>(m_objects->objectAtIndex(idx++))->setID("small-diamonds-icon");
static_cast<CCNode*>(m_objects->objectAtIndex(idx++))->setID("completed-icon");
static_cast<CCNode*>(m_objects->objectAtIndex(idx++))->setID("completed-label");
static_cast<CCNode*>(m_objects->objectAtIndex(idx++))->setID("claim-button");
}

static_cast<CCNode*>(m_objects->objectAtIndex(idx++))->setID("claim-button");
}
}

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