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@@ -39,14 +39,14 @@ that we can provide a better library/API for them. Please, feel free to share if | |
## Installation | ||
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The library is available | ||
from [Maven Central](https://search.maven.org/artifact/io.github.g0dkar/qrcode-kotlin/4.0.6/qrcode-kotlin) | ||
from [Maven Central](https://search.maven.org/artifact/io.github.g0dkar/qrcode-kotlin/4.0.7/qrcode-kotlin) | ||
and [NPM JS](https://www.npmjs.com/package/qrcode-kotlin), so you can add it to your project as a dependency like any | ||
other: | ||
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**Gradle:** | ||
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```groovy | ||
implementation("io.github.g0dkar:qrcode-kotlin:4.0.6") | ||
implementation("io.github.g0dkar:qrcode-kotlin:4.0.7") | ||
``` | ||
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**Maven:** | ||
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@@ -55,14 +55,14 @@ implementation("io.github.g0dkar:qrcode-kotlin:4.0.6") | |
<dependency> | ||
<groupId>io.github.g0dkar</groupId> | ||
<artifactId>qrcode-kotlin-jvm</artifactId> <!-- or qrcode-kotlin-android --> | ||
<version>4.0.6</version> | ||
<version>4.0.7</version> | ||
</dependency> | ||
``` | ||
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**NodeJS:** | ||
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```shell | ||
npm install [email protected].6 | ||
npm install [email protected].7 | ||
``` | ||
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**Browser:** | ||
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@@ -159,7 +159,7 @@ The main changes coming from `v3.3.0` are: | |
3. A bunch of optimizations on how the QRCode is drawn. Previously, we'd had a canvas for each square, which would then | ||
be copied into the QRCode. This was changed to have just one large canvas where each square will be individually | ||
drawn directly. | ||
4. ![Experimental](https://img.shields.io/badge/Experimental-critical) iOS and tvOS Support: Starting from `v4.0.6` an | ||
4. ![Experimental](https://img.shields.io/badge/Experimental-critical) iOS and tvOS Support: Starting from `v4.0.7` an | ||
initial implementation of the `QRCodeGraphics` so that iOS and tvOS are now supported. **Any and | ||
all [feedback](https://github.com/g0dkar/qrcode-kotlin/issues/85) are very welcome!** | ||
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@@ -179,6 +179,8 @@ QR Code is trademarked by Denso Wave, Inc. | |
* [Doomsdayrs](https://github.com/Doomsdayrs): For pointing out how the library could be improved using Kotlin | ||
Multiplatform, and helping out implementing it into the project. | ||
* An awesome, furry friend for all the support through all these years :) | ||
* [ruicanas](https://github.com/ruicanas): For not only pointing out some issues with the iOS implementation, but also | ||
fixing them! Thank you so much ^^ | ||
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## Support and Links | ||
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