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Cleanup of unneeded locks in canvas objects #5388
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Epic thanks for all this!
Oh looks like it found a race on focusing in the window tests :( |
I feel like it is racing everywhere. Lots to be done to have Glfw tests passing 🥲 |
I think I got that fixed :) |
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A load of nice fixes thanks!
It looks like CI running slower triggers more races than I can locally. Everything is green here but I fixed some more things that it found. Hopefully green soon. |
It appears like CI likely will be all green soon. I still expect races to be a bit flakey with more potting up later on but this seems to be a lot better. |
Description:
This is work in progress changes for removing locks that no longer should be needed within canvas objects like canvas primitives, containers and widgets. With this one, all locks except the ones in widgets and their public base widget are removed. Further lock removals there might require #5384 to land first.
For #4654
Checklist: