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An actuator board with integrated IMU. Used in the FUmanoid's humanoid robots.
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fumanoids/erolf
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README FOR THE EROLF HARD- AND SOFTWARE RELEASE =================================================== 2014-02-13 FUmanoids' Erolf Hardware Release v2014 Copyright (c) 2014 FUmanoids / Freie Universität Berlin All rights reserved For full license information, please refer to file LICENCE Links: FUmanoids Homepage http://www.fumanoids.de FUmanoids on Facebook http://www.facebook.com/fumanoids FUmanoids on Twitter http://twitter.com/fumanoids RoboCup Homepage http://www.robocup.org RoboCup Humanoid League Homepage http://www.tzi.de/humanoid This is part of the code/hardware release of team FUmanoids, version 2014. Our goal by releasing the source code and CAD files of components of our robot is to provide some insight in humanoid soccer robot development, allowing other teams to learn from our code and possibly our mistakes, but also to hopefully encourage them to do the same and release their code as well. Though RoboCup is a competition, it's also about research and finally to achieve our common goal - to win against FIFA in 2050 ... 1. PROJECT STRUCTURE ---------------------- The FUmanoids team has developed several software applications as well as our own robots. The latter was developed internally and equipped with both commercially available and self-built electronics. This release addresses only the custom-built microcontroller board (named Erolf) used in the FUmanoid robots. Neither a compiler, an SDK or CAD software is part of this package. In the section "Getting Started" you find a list of recommended software to modify or view the CAD files, to compile the software and to put the binaries onto the processors. 1.1 Overview of the package ----------------------------- The project's root directory is "erolf" (the board's name). The directories in the root directory are: - bin -- some useful scripts and programs for building the program and documentation - build -- All binary files of the program go here. This directory will be created during code compilation. - doc -- The documentation directory. Here you can find some documentation of the board. There are png files containing the schematics and the layout. - src -- The actual source code. Note: The essential parts of the software is pretty well documented. Please consider this as a documentation directory as well. - hardware -- Here you can find the CAD files for the PCB. 2. THE EROLF PROJECT ------------------------- 2.1 Getting Started ------------------------- 2.1.1 Software The software is written in C with two extensions in assembler (system_mutex_lock() and system_mutex_unlock()). A compiler for the target hardware is not part of this package but can be picked based on the user's preferences. We recommend using the arm-none-eabi-toolchain (including gcc, ld and gdb) which can be found here: https://launchpad.net/gcc-arm-embedded 2.1.2 Hardware To view the schematics and layout of this project we recommend using "CadSoft EAGLE" which can be found at: http://www.cadsoftusa.com/ 2.1.3 Manufacturing The PCB can be manufactured by most commonly known PCB services. A partlist can be found in the folder where the schematics reside. But please double check the partlist since we cannot guarantee its completeness. We chose every component on the board to be manually solderable. All you need is a steady hand. 2.1.4 Other Prerequisites To flash the target a JTAG/SWD interface is needed. We recommend using a "JLink" from Segger which supports JTAG and SWD for flashing and debugging. Segger releases software acting as gdb-server and other tools for common operating systems (Linux, Mac, Windows). 2.2 Compiling the Software --------------------------- The build system is based on premake 4. We include a more recent binary version of premake4 than currently available in e.g. Ubuntu.. If you want the sourcecode of premake have a look at http://industriousone.com/premake. Premake is licenced under the terms of the BSD License. The common IDE used for development in team FUmanoids is Eclipse/CDT which is available at http://www.eclipse.org. Therefore we have the corresponding project files added to our repository, to give an easy start. You can build the code either by using Eclipse or by shell tools. Both ways are easy. Other IDEs or editors can of course be used. The build process generates two .elf files. One for each processor. 2.2.1 Using Eclipse If you choose to use Eclipse click File->Import and in the opening window General->"Existing Project into Workspace" and choose the project's root directory. Then you can compile the debug or release version of the software. 2.2.2 Using the shell tools You can simply run ./bin/compile.sh arm [release/debug] to compile the code. This runs premake to generate the make-files and runs "make" with the appropriate targets afterwards. 2.3 Flashing the target ------------------------ In order to flash and debug the target software a JTAG/SWD Interface is needed. Connect your debug interface to the processor you want to debug. For the pinning information please consider looking in the schematics and the pinout information of your JTAG/SWD interface. In case you use a "JLink" from Segger start the JLinkGDBServer with the parameter "-if swd" to use the Serial Wire Debug interface (similar to JTAG but uses less wires). The output should tell you that a Cortex-M4 was identified. If your debug interface cannot connect to the target doublecheck the power supply and the pinning between your debug interface and the connector on the PCB. After your GDB-server is running you can use the flash.sh script (in the bin/ directory) to flash the target. Use "./bin/flash.sh erolfP[1/2].elf". In case you want to debug the software you can use the command line: run "arm-none-eabi-gdb" In the following prompt enter: target remote localhost:2331 monitor reset 0 file erolfP[1/2].elf load monitor reset 0 continue In case you use Eclipse you can set up the "GDB Hardware Debugging" plugin for this as well. 4. REFERENCES -------------- The framework used in this software was developed as part of the FUmanoid project and is used in its power supply board as well (the project can be found at http://www.fumanoids.de). The Berlin United Racing Team incorporates a microcontroller board similar to the erolf which is operated by the framework as well. Many aspects of our work is described in the corresponding theses of our students, which are available online at http://www.fumanoids.de/publications, though most of them are in German. This software uses libopencm3 which can be found at libopencm3.org. Thank you very much for this project! 5. CONTACT ----------- We'd love to receive feedback, please feel free to contact us by email at [email protected]. For information about our team and ongoing progress, follow us on https://www.facebook.com/fumanoids, https://twitter.com/fumanoids and http://www.fumanoids.de.
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An actuator board with integrated IMU. Used in the FUmanoid's humanoid robots.
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