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fix talents order in gcsim button (#1493)
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clevernt authored Feb 11, 2024
1 parent f65b283 commit c4356ce
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ export default function GcsimButton({ disabled }: { disabled: boolean }) {
level,
ascension,
constellation,
talent: { auto, burst, skill },
talent: { auto, skill, burst },
},
} = useContext(CharacterContext)
const {
Expand Down Expand Up @@ -103,7 +103,7 @@ export default function GcsimButton({ disabled }: { disabled: boolean }) {
# Character
${charKeyLow} char lvl=${level}/${
ascensionMaxLevel[ascension]
} cons=${constellation} talent=${auto},${burst},${skill};
} cons=${constellation} talent=${auto},${skill},${burst};
# Weapon
${charKeyLow} add weapon="${weaponKey.toLowerCase()}" refine=${wRefinement} lvl=${wLevel}/${
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