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lantua committed Nov 29, 2023
1 parent 4374b97 commit 56ce0f3
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Showing 300 changed files with 300 additions and 300 deletions.
2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/Adventurer.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/ArchaicPetra.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/Berserker.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/BlizzardStrayer.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/BloodstainedChivalry.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/BraveHeart.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/CrimsonWitchOfFlames.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/DeepwoodMemories.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/DefendersWill.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/EchoesOfAnOffering.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/EmblemOfSeveredFate.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/FlowerOfParadiseLost.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/Gambler.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/GildedDreams.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/GladiatorsFinale.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/GoldenTroupe.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/HeartOfDepth.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/HuskOfOpulentDreams.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/Instructor.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/Lavawalker.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
Expand Down
2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/LuckyDog.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/MaidenBeloved.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/MarechausseeHunter.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/MartialArtist.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/NymphsDream.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/OceanHuedClam.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/PaleFlame.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/PrayersForDestiny.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/PrayersForWisdom.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/PrayersToSpringtime.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/ResolutionOfSojourner.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/RetracingBolide.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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2 changes: 1 addition & 1 deletion libs/gi-formula/src/data/artifact/Scholar.ts
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ export default registerArt(
// - Add self-buff formulas using `selfBuff.<buff target>.add(<buff value>)`
// - Add teambuff formulas using `teamBuff.<buff target>.add(<buff value>)
// - Add active buff formulas using `activeCharBuff.<buff target>.add(<buff value>)`
// - Add enemy debuff using `enemyDebuff.<debugg target>.add(<debuff value>)`
// - Add enemy debuff using `enemyDebuff.<debuff target>.add(<debuff value>)`
//
// Check for 2-set effect using `cmpGE(count, 2, ...)`
selfBuff.premod.atk_.add(cmpGE(count, 2, percent(1))),
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