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Woof! 1.2.0

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@fabiangreffrath fabiangreffrath released this 14 Apr 06:42
· 2575 commits to master since this release
  • Precaching of all sound effects (with normal pitch) has been added, optional but enabled by default.
  • A -nooptions parameter has been added to avoid the loading of OPTIONS lumps embedded into WAD files.
  • Blockmaps are now always rebuilt if their lumps are found too short.
  • Missing rotations for a sprite frame are now non-fatal.
  • Additional states, sprites and mobjtypes have been added for use in Dehacked patches.
  • Demo compatibility with Boom 2.02 has been further improved.
  • The automap now updates during playing.
  • A "demowarp" feature has been added to fast-forward to a desired map in a demo, e.g. -playdemo 30uv666.lmp -warp MAP10.
  • Compatibility with the Doom v1.2 IWAD has been further improved.