Woof! 1.2.0
fabiangreffrath
released this
14 Apr 06:42
·
2575 commits
to master
since this release
- Precaching of all sound effects (with normal pitch) has been added, optional but enabled by default.
- A
-nooptions
parameter has been added to avoid the loading ofOPTIONS
lumps embedded into WAD files. - Blockmaps are now always rebuilt if their lumps are found too short.
- Missing rotations for a sprite frame are now non-fatal.
- Additional states, sprites and mobjtypes have been added for use in Dehacked patches.
- Demo compatibility with Boom 2.02 has been further improved.
- The automap now updates during playing.
- A "demowarp" feature has been added to fast-forward to a desired map in a demo, e.g.
-playdemo 30uv666.lmp -warp MAP10
. - Compatibility with the Doom v1.2 IWAD has been further improved.