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Add ability to re-initialize AnchorStateRegistry with additional game types #365
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@mds1 Just a heads up, I wound up changing this one a bit. Because the |
Others will be left unchanged.
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Description
Adds an additional transaction template to #363 that re-initializes the
AnchorStateRegistry
to add an initial anchor state for new game types. The initial anchor state to use is taken from the current anchor state for another game type (at the time thejust
command is run so it's static in the resulting task definition).This allows creating a task to enable permissionless fault proofs on a chain that previously only deployed permissioned games.