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A python script for procedural city generation within Maya

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mayaCityGen

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A python script for procedural city generation within Maya.

This python script does 2 main tasks:

  1. Procedurally generates a street layout according to the directional constrains placed by the user.
  2. Generates buildings around the streets using user-defined groups and their responding paintable maps to create a varied cityscape.

Before running the script, make sure the insides of the src folder are placed into the scripts folder of your Maya workspace.

Optional files: CG_thumbnail.png adds a thumbnail to the top of the interface CG_buildings.fbx makes the script automatically import the base building package into the scene

For any issues with how the program refer to the Manual.pdf

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A python script for procedural city generation within Maya

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