A python script for procedural city generation within Maya.
This python script does 2 main tasks:
- Procedurally generates a street layout according to the directional constrains placed by the user.
- Generates buildings around the streets using user-defined groups and their responding paintable maps to create a varied cityscape.
Before running the script, make sure the insides of the src folder are placed into the scripts folder of your Maya workspace.
Optional files: CG_thumbnail.png adds a thumbnail to the top of the interface CG_buildings.fbx makes the script automatically import the base building package into the scene
For any issues with how the program refer to the Manual.pdf