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Florian Wesch edited this page Apr 5, 2012 · 4 revisions

About Page

About

Program your creatures using the programming language lua. Upload your code on infon-servers and watch your creatures fight other players creatures in realtime using the graphical client. It is like corewars on steroids. See FirstSteps for an introduction.

Features

  • It's a Client/Server based realtime programming game. You'll only need a telnet client to play the game. To see the game you'll need the client.
  • The game allows you to update your code while playing the game.
  • The Server uses a modified version of the lua programming language for level description, game and user interface logic and as the bot programming language.
  • Demo recording and playback.
  • Tournament mode for automated fights between bots.
  • The client can use different renderers: 2D (the default), 3D (based on OpenGL) and textmode (using aalib).
  • Very portable code (there are versions for at least Windows, Linux and OSX. The debian package exists for architectures I've never used :-)
  • Since the server needs to execute user-provided code, secure coding is essential.

In the Press

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