Releases: crnormand/gurps
Releases · crnormand/gurps
0.15.26
- Fixed multiple maneuver icons if you have Nordland or GURPS Instant Defaults loaded.
- Fixed multi-distance range calc
0.15.25
- Fix Add OTF support for GM Notes module ;-)
- Added (and defaulted to) DFRPG Slam calculation
0.15.24
- Remove the leading + from Accuracy bonus on the character sheets. (In preparation to handle accuracy mods like "5+2"..."+5+2" just looks too weird.)
- Add OTF support for GM Notes module
- Support usage note on melee/ranged weapons
- Fixed Skill/Spell search if it contains ^
0.15.23
- Fixed system.json to point to correct files.
0.15.22
- Allow Tracker conditions to contain OtFs (useful for mods)
- Fixed reveal/hide buttons for secret sections on Journals
- Allow Drag bucket to chat log
0.15.21
- Fixed removing effect updates modifier window immediately
0.15.20
- Fixed error when tooltip opens on actor without any user modifiers
- Fixed layout issue with effects modifier window (jumping every time new token selected)
0.15.18
- Update to JB2a 0.5.3
- Fix editing of Will and Per attributes (thanks @jt314!)
- (Hopefully) fix the display of the rollable attribute on the GCS actor sheet.
- Include src ID for attributes rolled directly from the charactersheet.
0.15.17
- Allow attribute rolls (IQ, DX, etc.) to remember which character they came from using OtF sourceId (for GMs with multiple NPCs)
- Add support for RcL < 1 (0.5), to support a weapon that shoots 2 rounds per attempt
- Fix /st ... @self to work with /sr command
- Workaround for UI blowing up (if player clicked on damage chat window to see rolls). Rolls are now always shown for damage chat msgs