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update version number
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rinickolous committed Jul 28, 2024
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26 changes: 15 additions & 11 deletions changelog.md
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### [Users Guide](https://bit.ly/2JaSlQd) for GURPS 4e Game Aid for Foundry VTT

Release 0.17.7

- Fixed character importing for GCS file version 5 (GCS 5.24+)

Release 0.17.6

- JB2A update to 0.6.9
Expand Down Expand Up @@ -232,7 +236,7 @@ Release 0.15.10 11/10/2022
Release 0.15.9 11/10/2022

- Update to JB2A 0.5.1
- Fix for https://github.com/crnormand/gurps/issues/1644 (Mod Bucket stops after one modifier is clicked if not using mouseover to open).
- Fix for <https://github.com/crnormand/gurps/issues/1644> (Mod Bucket stops after one modifier is clicked if not using mouseover to open).
- Fixed MANY issues with Items in Foundry v10
- Fixed alternate attribute based OtFs, e.g. Sk:Brawling (Based:ST)

Expand Down Expand Up @@ -269,7 +273,7 @@ Release 0.15.3 9/19/2022
- Fixed infinite tracker import loop
- Removed duplicate handlebar helpers
- Fixed /ra bug
- Possible solution to funky damage chat issue (https://github.com/crnormand/gurps/issues/1587)
- Possible solution to funky damage chat issue (<https://github.com/crnormand/gurps/issues/1587>)

Release 0.15.2 9/15/2022

Expand Down Expand Up @@ -616,7 +620,7 @@ Release 0.12.10 12/1/2021

Release 0.12.9 12/1/2021

- Added OtF Drop into Journal (but not editor, sorry https://gitlab.com/foundrynet/foundryvtt/-/issues/6190)
- Added OtF Drop into Journal (but not editor, sorry <https://gitlab.com/foundrynet/foundryvtt/-/issues/6190>)

Release 0.12.8 12/1/2021

Expand Down Expand Up @@ -866,7 +870,7 @@ Release 0.10.0 - 6/4/2021

- Foundry 0.8.x compatible!
- Updated /light &lt;dim dist&gt; &lt;bright dist&gt; &lt;angle&gt; &lt;anim&gt;|off where anim can be: torch, pulse, chroma, wave, fog, sunburst, dome, emanation, hexa, ghost, energy, roiling, hole
- Added \*Costs X trN and \*Costs X tr(_name_)
- Added \*Costs X trN and \*Costs X tr(*name*)
- Added support for translated attributes in OtF formulas (Will == Vonte in Portuguese)
- Added Ignore QTY/Count/Uses from import
- Remember carried, parent and equipped status from previous import
Expand Down Expand Up @@ -1078,11 +1082,11 @@ Release 0.8.20 - 3/22/2021
- Fixed description of modifier for Skill OtF
- Fixed GM Send to allow blind rolls
- Fixed OtF coloration on skills
- Support adding Resources as a custom damage type (https://github.com/crnormand/gurps/issues/386)
- Allow the ADD to apply resource damage to the actors resource tracker (https://github.com/crnormand/gurps/issues/385)
- Support adding Resources as a custom damage type (<https://github.com/crnormand/gurps/issues/386>)
- Allow the ADD to apply resource damage to the actors resource tracker (<https://github.com/crnormand/gurps/issues/385>)
- Changed "User Entered DR" in the ADD to override the hit location DR (so you still get the other benefits of hitting a specific body part).
- Added Control Points (Fantastic Dungeon Grappling: https://gamingballistic.com/product/fantastic-dungeon-grappling-pdf-dfrpg/) as a default Resource Tracker.
- Modified Resource Trackers to optionally _accumulate_ damage, rather than subtracting damage from a resource. Enabled via the 'Damage Tracker' checkbox in the Resource Tracker editor.
- Added Control Points (Fantastic Dungeon Grappling: <https://gamingballistic.com/product/fantastic-dungeon-grappling-pdf-dfrpg/>) as a default Resource Tracker.
- Modified Resource Trackers to optionally *accumulate* damage, rather than subtracting damage from a resource. Enabled via the 'Damage Tracker' checkbox in the Resource Tracker editor.
- Fixed parsing for damage with extraneous text '1d-1 burn/2 points'
- Added GURPS.executeOTF()

Expand All @@ -1098,7 +1102,7 @@ Release 0.8.19 - 3/17/2021
- Support (-1) armor divisor (as "Ignores DR")
- Support editing of skills/spells with '\*Costs xFP'
- Fixed "\*Max: 9" if not the last modifier
- Create and apply standard resource trackers across the world. Instructions: https://github.com/crnormand/gurps/issues/380#issuecomment-801357042
- Create and apply standard resource trackers across the world. Instructions: <https://github.com/crnormand/gurps/issues/380#issuecomment-801357042>

Release 0.8.18 - 3/14/2021

Expand All @@ -1115,7 +1119,7 @@ Release 0.8.18 - 3/14/2021
- 'Grand' unification of attribute/skill parsing [Parry|Block:Shield|S:Skill|Fright Check|Dodge -2 slow|DX-4 ? "Ouch", "Close!"]
- Skill checks can now cost FP (append '\*Costs 1FP')
- Fixed bug with clearing a resource tracker.
- Added custom thresholds and condition names for resource trackers. For a description and instructions, see this link: https://github.com/crnormand/gurps/issues/380
- Added custom thresholds and condition names for resource trackers. For a description and instructions, see this link: <https://github.com/crnormand/gurps/issues/380>
- Fixed Shotgun RoF (3x9)
- Added system setting to make player chat commands private (GMs chat commands are already private)
- Fixed Skill names that included '(' and ')'
Expand All @@ -1135,7 +1139,7 @@ Release 0.8.16 - 3/6/2021
- Bug fix for GCA exports. Now equipment with melee & ranged attacks appear in both (Spears)
- Bug fix for GCA exports (with Armins help!) Block is calculated correctly for items with DB (shields)
- Add doubleclick edit to NPC Sheet Notes, Melee, Ranged, Ads, Skill and Spells list
- Bug fix for limb, extremity, and eye crippling calculation. Originally the calculation was taking "crippling" as 1/2 HP or 1/3 HP exactly, but the RAW say it should be _over_ that threshold. Example: 10 HP character is hit in the arm with 8 points of damage; the arm is crippled if it takes _more than_ 5 points of damage (i.e., 6).
- Bug fix for limb, extremity, and eye crippling calculation. Originally the calculation was taking "crippling" as 1/2 HP or 1/3 HP exactly, but the RAW say it should be *over* that threshold. Example: 10 HP character is hit in the arm with 8 points of damage; the arm is crippled if it takes *more than* 5 points of damage (i.e., 6).
- High rate of fire weapons damage is supported directly. Right-click on a damage roll to get a menu to enter the number of hits. There will be a new "ALL THE DAMAGE" draggable section of the damage chat message. Dragging that onto a character will apply all damage rolls in the ADD. The ADD has been enhanced to allow each damage calculation to be displayed, while applying the total.
- Updated GCS import to accept 'uses' and 'maxuses' columns for equipment (requires GCS 4.28 and Master Library 2.9)
- Added Shotgun damage to Apply Damage Dialog.
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4 changes: 2 additions & 2 deletions system.json
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"id": "gurps",
"title": "GURPS 4e Game Aid (Unofficial)",
"description": "A game aid to help play GURPS 4e for Foundry VTT",
"version": "0.17.5",
"version": "0.17.7",
"authors": [
{
"name": "Chris Normand",
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"secondaryTokenAttribute": "FP",
"url": "https://github.com/crnormand/gurps",
"manifest": "https://raw.githubusercontent.com/crnormand/gurps/release/system.json",
"download": "https://github.com/crnormand/gurps/archive/0.17.5.zip",
"download": "https://github.com/crnormand/gurps/archive/0.17.7.zip",
"socket": true,
"license": "LICENSE.txt"
}

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