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[XCX] Fixes up sugested changes from last PR, updates max money mod #657
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fixes mispelling of compatible removes the `:` in the category names changes every `:float` to `:double` deletes credits comment at the bottom because it was already in the mods description
changes "work arround" to "workaround"
Moon jump usually means being able to infinitly jump this mod just makes you jump high, so the name is missleading
Makes it so the user can change the max money ammount
you also forgot to close #575 from the last PR |
$edgeThresholdMin:float = 0.0833 | ||
$subPix:double = 0.75 | ||
$edgeThreshold:double = 0.166 | ||
$edgeThresholdMin:double = 0.0833 |
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I have tested :double, the mod works just the same, there is a noticable difference between native (mod off), fxaa, and aa disable.
so working exactly as intended
description = Increase horizontal and vertical velocity of jump (Vanilla values are 1.0 for both). | ||
name = "Super High Jump!" | ||
path = "Xenoblade Chronicles X/Mods/Physics/Super High Jump!" | ||
description = Increase horizontal and vertical velocity of jump. |
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the (Vanilla values are 1.0 for both)
isn't needed in the description because the x1.0
option for both distance and height have (default)
in the name
500000 in hex is 0x7a120. its used in a li instruction so it gets trimmed to 0xa120 which is a negative intiger. all negative intigers produce the exact same effect in this mod. this change just make the rules.txt say what the mod actually does
is a convienence mod, sets your TP to max when booting the game, because it resets to 0 everytime you save & quit has some other fun options as well
Going to make it, its own PR
there was recently someone who softlocked their save despite the warning that was already present, so making the warning even more visible. also adds a sentence explaing how forced = no works
everything here looks good to me |
Tested and its working as intended. the non-custom options work the exact same as before, and the custom options both update in the enemy index, but also are very noticable in gameplay if you set them to the extreme 25% or 1000%
adds a x0 option to the exp mult so that when changing your level you can keep it there also stylictic changes to all the mult mods, and renaming the default camera distance mod also added a document to the change level mod
Implements the suggested changes from the last PR
Renames moon jump to super high jump because the name moon jump is kinda misleading
the max money in the max money mod is now editable
adds a new TP mod that is a qol mod for the game, and also has some fun cheat options