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Replaced Bullet Physics with Jolt Physics!

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@bryanedds bryanedds released this 08 Jan 09:33
· 22 commits to master since this release

Unfortunately, we weren't too happy with Bullet Physics as a 3D game physics platform, so we decided a while back to schedule its replacement with Jolt Physics, the 3D game physics engine that was used to ship Horizon: Zero Dawn. We still have a bit more optimization work and fine-grained testing to do, but everything appears to be working much more efficiently and smoothly with the new integration -

image

Additional changes -

  • Changed ImNui template to be more amenable to its form factor's particulars.
  • Implicit fix for #925.
  • Cleaned up dead portion of 2d render API.
  • Working on joint breaking code.
  • Attempting to get collision mask code working properly.

Full Changelog: v17.11.0...v18.0.0