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v0.9.1

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@bjornbytes bjornbytes released this 02 Jan 03:47

Add:

  • Add Canvas objects.
  • Add floating point texture formats.
  • Add official support for Windows Mixed Reality headsets through OpenVR.
  • Add lovr.graphics.stencil, lovr.graphics.getStencilTest, and lovr.graphics.setStencilTest.
  • Add lovr.headset.getPose and Controller:getPose.
  • Add lovr.graphics.getStats.

Change:

  • Change error messages to be better when requiring or loading files that don't exist.

Fix:

  • Fix a bug where updating array uniforms wasn't working.
  • Fix a bug where animations had their weight initially set to 0.
  • Fix a bug where controller render models weren't working properly.

Remove:

  • Remove Texture:renderTo and variants of lovr.graphics.newTexture that created framebuffers.
  • Remove lovr.headset.getEyePosition. An HeadsetEye can now optionally be specified as the first argument to lovr.headset.getPosition, lovr.headset.getOrientation, and lovr.headset.getPose.