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1.5.0-rc.3
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bdunderscore committed Sep 1, 2024
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25 changes: 18 additions & 7 deletions CHANGELOG.md
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Expand Up @@ -8,27 +8,38 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]

### Added

### Fixed

### Changed

### Removed

### Security

### Deprecated

## [1.5.0-rc.3] - [2024-09-01]

### Added

- [#360] Added `AsyncProfiler` to help profile code running in Tasks
- Also added profiler scopes for `IRenderFilter.Create`/`IRenderFilterNode.Refresh`.
- Also added profiler scopes for `IRenderFilter.Create`/`IRenderFilterNode.Refresh`.
- [#361] Added `IRenderFilterNode.OnFrameGroup`
- [#365] Added debug tool to profile long editor frames
- [#368] Relaxed generic constraints on `ComputeContext.GetComponent*<>` to allow interfaces to be queried for

### Fixed

- [#362] Fixed unclosed profiler scope in TargetSet
- [#355] Excessive invalidation when scene view visibility states change
- [#363] Reduce GC pressure caused by `ComputeContext.GetComponent`
- [#367] When `IRenderFilter.Create` is invoked when refreshing a filter node, it would get an `ObjectRegistry`
containing items registered in the prior generation of the node.

### Changed
- [#364] Prevent creation of overlapping render groups in the same `IRenderFilter`

### Removed

### Security

### Deprecated
- [#364] Prevent creation of overlapping render groups in the same `IRenderFilter`

## [1.5.0-rc.2] - [2024-08-28]

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "nadena.dev.ndmf",
"displayName": "Non-Destructive Modular Framework",
"version": "1.5.0-rc.2",
"version": "1.5.0-rc.3",
"unity": "2022.3",
"description": "A framework for building non-destructive plugins for VRChat Avatar 3.0",
"vrchatVersion": "2022.1.1",
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