Releases: bdew-hnh/combiner
Releases · bdew-hnh/combiner
v2.1
- Added --tilesize option for --gmap mode - sets tile size of the highest zoom level, e.g. 5 will make each base tile be 5x5 game map tiles (500x500 pixels)
- Optimized --gmap to be somewhat faster and more efficient
- Fixed incorrect maximum zoom level selection in --gmap mode
- Fixed files being left open for longer than needed
- Fixed crash on session folders with only 1 tile
v2.0
- Switched PNG encoding library to PNGJ which allows generating huge maps without using ridiculous ammounts of memory
- Added MPK files for more convenient storage and transfer of map data
- Added map data generation for online map systems (google maps, leaflet, etc.)
- See updated readme for more details
v1.4
v1.3
v1.2
- Ignore known bad hashes (generated by older version of the client) - this should prevent some merging errors
- Added: Multiple input folders can now be passed on command line
- Added: --merge parameter - will combine tiles and hashes from multiple folders and remove duplicates
- Added --grid option - will draw a 100x100 grid on merged images