Doom64EX+ 3.6.4 Released!
Drop this contents into your DOOM64 Steam or GOG directory. Double-click the executable to play.
Changes in 3.6.4
- Initital DeHackED support (from Chocolate Doom)
- Linux save directory is now a base path, instead of a pref path
- Changes to IDKFA cheat to NOT give a backpack
- Accessibility option menu for those people who are sensitive to flashing lights
- VSync on Linux is now done via SDL_GL
- Fixed width type change for short and char (int16 and int8)
Enjoy!
~ Gibbon
Please note:
DeHackED support is in its infancy here. All MISC options will work, such as giving yourself 1000 health or
setting a maxammo limit, per ammo limit etc.. all 'bugs' from Doom Classic are also represented.
However none of the 'thing' types, 'weapon' types or 'monster' types will work. This is because in INFO.C and INFO.H
the pointers and positions are in a different order, for example, the Seargeant (POSS2 in D64) is in position 6, not 3.
This will be rectified in the next version where I am planning to have near 100% parity with Choco. However, sounds, cheats,
BEX and string support is NOT being done. This is because we have MAPINFO by default in DOOM64 and things can be customized there.