Game project by two Software Engineering students for a practical NaUKMA course. Written with standard Java libraries. Influenced by recent events in Ukraine.
Project is based on a popular game "2048" viewed from a new angle: major elements of gameplay include using game tiles to attack enemies and strategically selecting a limited number of abilities for each level to beat it more easily. The game features 2 difficulties with 6 levels per difficulty, with each subsequent level unlocking after completion of the previous one.
art-nova:
- Game design
- Implementation of core gameplay and animations
- Abilities
- Obstacles
- Player data management
- Incorporation of sound effects and music
ArtemiiKolomiichuk:
- UI design and implementation
- Main menu window
- Level selection window
- Ability selection menu
- Level UI
- Design of custom graphics
Music (Kevin McLeod):
- Failing Defense
- Welcome to the Show
- The Whip (Extended Version)
- Gearhead
- Aggressor
- Movement Proposition
- Ready Aim Fire
Graphics:
- Warship vector - macrovector, www.freepik.com
- Military vehicle - macrovector, www.freepik.com
- Explosion sprites - www.vecteezy.com
All sound effects from www.freesound.org