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fast-paced multiplayer game made in Unity using .NET Sockets

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arastasci/multiplayer-shooter

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multiplayer shooter

This is the source code of the multiplayer shooter game I made. The repository consists of two projects; one for the client and one for the server. Credit to Tom Weiland's YouTube series to set the networking environment up.

Gameplay

The gameloop is as simple as it gets, it's an endless deathmatch. You have two weapons, a pistol and a rocket launcher. You can propel yourself with the rockets you launch and shoot enemies with both guns. The movement is fast paced with wall jumps, bunny-hops and rocket jumping, making evading bullets easier and shooting players harder.

Setup

In order to play, you need to set a server up. You can either forward a port for your router or use a server provider like AWS and set up a dedicated server.

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fast-paced multiplayer game made in Unity using .NET Sockets

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