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[FuseCut] Fix: Check cam vertex validity in meshing #1798

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merged 1 commit into from
Jan 10, 2025
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servantftechnicolor
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When a camera's frustum is not intersecting the estimated bouding box, the associated camera vertex id is set to -1 (invalid).

This fix is simply checking for the validity of the camera vertex id when used.

@cbentejac cbentejac changed the title [Fix] Check cam vertex validity in meshing [FuseCut] Fix: Check cam vertex validity in meshing Jan 10, 2025
@cbentejac cbentejac merged commit 5a90d46 into develop Jan 10, 2025
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@cbentejac cbentejac deleted the fix/meshing branch January 10, 2025 10:53
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