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Epic Menu: Fix Gesture Build Menu shortcut
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esainane committed Jul 16, 2020
1 parent 71e822a commit 0af6317
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions LuaUI/Configs/epicmenu_conf.lua
Original file line number Diff line number Diff line change
Expand Up @@ -175,7 +175,7 @@ confdata.subMenuIcons = {
['Settings/Interface/Hovering Icons'] = imgPath..'epicmenu/halo.png',
['Settings/Interface/Selection'] = imgPath..'epicmenu/selection.png',
['Settings/Interface/Control Groups'] = imgPath..'epicmenu/addusergroup.png',
['Settings/Interface/Gesture Menu'] = imgPath..'epicmenu/stock_brightness.png',
['Settings/Interface/Gesture Menus'] = imgPath..'epicmenu/stock_brightness.png',
['Settings/Interface/Economy Overlay'] = imgPath..'energy.png',
['Settings/Interface/Falling Units'] = imgPath..'advplayerslist/point2.png',
['Settings/Interface/Area Commands'] = imgPath..'commands/bold/areaattack.png',
Expand Down Expand Up @@ -387,9 +387,9 @@ local pathSelectionBluryHalo = 'Settings/Interface/Selection/Blurry Halo Selecti
ShButton(pathSelectionPlatters, 'Toggle Team Platters', function() spSendCommands{"luaui togglewidget TeamPlatter"} end, "Puts team-coloured disk below units")
ShButton(pathSelectionBluryHalo, 'Toggle Blurry Halo Selections', function() spSendCommands{"luaui togglewidget Selection BlurryHalo"} end, "Places blurry halo around selected units")

local pathGesture = 'Settings/Interface/Gesture Menu'
ShButton(pathGesture, 'Toggle gesture menu', function() spSendCommands{"luaui togglewidget Chili Gesture Menu"} end, "Enable/disable gesture build menu.")
local pathGesture = 'Settings/Interface/Gesture Menus'
ShButton(pathGesture, 'Toggle gesture build menu', function() spSendCommands{"luaui togglewidget Chili Gesture Menu"} end, "Enable/disable gesture build menu.")

--- MISC --- Ungrouped. If some of the settings here can be grouped together, make a new subsection or its own section.
local pathMisc = 'Settings/Misc'
--ShButton( 'Exit Game...', "exitwindow", '', false ) --this breaks the exitwindow, fixme
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