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Add Graphics API selection in Profile Settings #51

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Adds a dropdown list to choose a Graphics API to launch the game with. The Default option will let Unity decide which API to use.

Windows supports: DirectX 11, DirectX 12, OpenGL and Vulkan
MacOS supports: Metal and Vulkan
Linux supports: OpenGL and Vulkan

The dropdown needs to be styled, I'm not very good at that.
The option which is chosen automatically doesn't work and I don't know why. Needs to be fixed.

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