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Mass Time Game

The purpose of this project is to test time dilation, pausing and resuming of a UE Mass simulation.

For this project to compile and run, you need to be using Xist's custom UE5 engine (the xist-mass branch) which is based on Epic's ue5-main Github branch.

I set the EngineAssociation = "" in the .uproject so you can clone this in the custom Engine source directory.

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Sample game for testing UE Mass time dilation

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