The purpose of this project is to test time dilation, pausing and resuming of a UE Mass simulation.
For this project to compile and run, you need to be using Xist's custom UE5 engine
(the xist-mass
branch)
which is based on Epic's ue5-main
Github branch.
I set the EngineAssociation = ""
in the .uproject
so you can clone this in the
custom Engine source directory.