I would implement a client-server Parcheesi game which support API for calling via socket. It would be helpful in case playing with your RL models. ;)
Tested on python 3.7
pip install -r requirements.txt
Open a terminal then run your server:
cd server
python server.py
Open another terminal then run a client with given username
cd client
python client.py {username}
- Provide a full gameplay with Console interface
- Separate project into client-server architecture
- Write docs