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### Changes this version: | ||
- Added independend friction and inertia effects to axis | ||
- ODrive class can save encoder position offset | ||
- Reverted the forza fix for 2 axis setups. | ||
- TODO: test and report if behaviour works for all games with the angle always being used for 1 axis modes (Games must send 90° on X axis effects instead of 0°). | ||
- Fixed BISS-C encoder sometimes overflowing one rotation at startup | ||
- Added BISS-C direction inversion function (Default true). Most BISS-C encoders count CW while most others and TMC count CCW. | ||
- Standardized encoder counting direction counting up in CCW direction as a more common industrial standard | ||
- Fixed idle spring effect not working before first save |