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Releases: TownyAdvanced/TownyCombat

4.2.0 for Towny 0.101.0.0+

03 Jan 17:23
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What's Changed

Full Changelog: 4.1.0...4.2.0

4.1.0 for Towny 0.100.0.0+

13 Jan 12:33
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What's Changed

  • Switch TownyCombat over to using Towny's keep inv/exp events. by @LlmDl in #130
  • Ignore passable blocks in blockgitching prevention listeners by @Fruitloopins in #132
  • Re-add ignore-cancelled = true to listeners. by @LlmDl in #133
  • Update min. Towny version to 0.100.0.0 by @LlmDl in #134

New Contributors

Full Changelog: 4.0.1...4.1.0

4.0.1 for Towny 0.98.4.0+

14 Jun 22:02
d8d0c93
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What's Changed

  • Fix help menus not parsing the MiniMessage formatting. by @LlmDl in #129

Full Changelog: 4.0.0...4.0.1

4.0.0 for Towny 0.98.4.0+

12 May 14:20
b8ea209
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Full Changelog: 0.3.4...4.0.0

0.3.4 for Towny 0.98.4.0+

10 Mar 00:21
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Make the anti-block-glitch listeners listen on a higher priority than before.

Full Changelog: 0.3.3...0.3.4

0.3.3 for Towny 0.98.4.0+

22 Jan 01:26
6f2858a
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What's Changed

  • Fix warhammer native weapon name by @Firav in #72

New Contributors

  • @Firav made their first contribution in #72

Full Changelog: 0.3.2...0.3.3

0.3.2 for Towny 0.98.5.0.

07 Jan 23:24
2eb08c0
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What's Changed

  • Fix knockback attributes not being removed. by @LlmDl in #71

Full Changelog: 0.3.1...0.3.2

0.3.1 for Towny 0.98.4.0+

06 Jan 14:22
94f6d71
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What's Changed

  • Update Min. Towny Version to 0.98.4.0. by @LlmDl in #67
  • Prevent contact and fire causing excessive damage to horses. by @LlmDl in #68
  • Update LICENSE.md by @LlmDl in #70

Full Changelog: 0.3.0...0.3.1

0.3.0 for Towny 0.98.0.0+

24 May 14:04
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TownyCombat 0.3.0 is a full release of the TownyCombat Plugin

Major Improvements

  • 🏇 🏹 Cavalry Tanks:
    • Cavalry play the role of "Tanks" on the battlefield.
    • Tough, mobile, and with a powerful ranged shot.
    • New Abilities Summary:
      • Teleport with player.
      • Do not rear-up after taking damage.
      • Speed Increase: +12%.
      • Attack Damage Resistance: +60%.
      • Knockback Resistance: +75%.
      • Missile Shield: Immune to arrows from bows (but not crossbows).
      • Cavalry Strength Bonus: Strength 3 effect for 1 hit, cooldown for 10 seconds.
    • New Vulnerabilities summary:
      • Take +9 damage when hit by a spear.
  • 🏹 🆕 New Weapon: Heavy Crossbows:
    • Crossbows now have an encumbrance of 12%.
    • They pierce the cavalry missile shield .
  • 🐰 : ❌ Refactored jump-exploit mitigation:
    • Now causes minor damage instead of slowing effects.

Minor Improvements

  • ⚔️ Custom New Weapons:
    • If you have an item plugin, you can hook your custom weapons up to the TCM special bonuses.
  • 💻 Changed default encumbrance values:
    • Changed move-adjustment values to range +12% to -12% for full set wearers:
  • 🦜 Update multi language support:
    • TCM now uses the standard Towny multi-language feature

Full Changelog: 0.2.0...0.3.0

Upgrade Steps:

  1. Download TownyCombat-0.3.0.jar from the assets section below.
  2. Drop the jar into your plugins folder.
  3. Restart your server.

⏬ Download available as a .jar file in the Assets section below:

0.2.5 for Towny 0.98.0.0+

05 May 21:34
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Pre-release

TownyCombat 0.2.5 is a pre-release of the TownyCombat Plugin

What's Changed

  • chore(README.md): fix typo by @szczot3k in #56
  • Misc Fixes & Improvements by @Goosius1 in #57
    • Fixed the low-damage bug
    • Added a switch config for encumbrance
    • Fixed some config file typos
    • Fixed NPE coming from jump damage warnings

New Contributors

Full Changelog: 0.2.4...0.2.5

Upgrade Steps:

  1. Download TownyCombat-0.2.5.jar from the assets section below.
  2. Drop the jar into your plugins folder.
  3. Restart your server.

⏬ Download available as a .jar file in the Assets section below: