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Collision is not being generated #235

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mmsdocs opened this issue Oct 27, 2023 · 3 comments
Closed

Collision is not being generated #235

mmsdocs opened this issue Oct 27, 2023 · 3 comments

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@mmsdocs
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mmsdocs commented Oct 27, 2023

Captura de tela 2023-10-27 130709
Captura de tela 2023-10-27 131216
Captura de tela 2023-10-27 131156

When I run the scene, all physical objects pass through terrain, and I can't see the terrain collision shape. I had restarted the application and the problem continues. What am I doing wrong?

Specs:

  • Godot: 4.1.1.stable
  • Terrain3D: v0.8.3-alpha_gd4.1.1
@TokisanGames
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Does collision work in the demo?

It is only enabled for areas with regions. The picture looks like you're using world noise and haven't made any sculpted regions.

Collision is automatically turned on. The setting is under collision and isn't in your screenshot.

@mmsdocs
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mmsdocs commented Oct 28, 2023

Does collision work in the demo?

It is only enabled for areas with regions. The picture looks like you're using world noise and haven't made any sculpted regions.

Collision is automatically turned on. The setting is under collision and isn't in your screenshot.

I had not created regions for my map, I just enabled World Noise. Following your tip, now I have collisions, thank you @TokisanGames

@TokisanGames
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Ok. I plan to have a noise based terrain generator that will add noise to regions and thus have collision. World noise right now is just a visual gimmick so you can have interesting backgrounds outside of your regions. There is a new version in development that has much more attractive noise #216, but it is expensive.

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