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* Update urls to be aldman123

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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>

* Session 31 Live Notes

---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
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1 change: 1 addition & 0 deletions Daijobi Senga.md
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2 changes: 1 addition & 1 deletion README.md
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## Template
This repo was created from [this template](https://github.com/ObsidianPublisher/template-gh-pages)
## Deployment
Check out the [published page](https://tiamcdowell.github.io/TombOfAnnihilationNotes/)
Check out the [published page](https://aldman123.github.io/TombOfAnnihilationNotes/)
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---
aliases:
- Mezero
---
Mezro was once an isolated and secretive city state on the East coast of Chult. It was protected by a Mythel. Unfortunately, the city was utterly destroyed during the Second Sundering and its ruins are now a popular destination for treasure hunters.

It seems several members of the party are quietly interested in searching for the ruins…
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2 changes: 1 addition & 1 deletion docs/Session Notes/2 Shadowmantle/Session 19.md
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Expand Up @@ -20,6 +20,6 @@ As part of the first puzzle of [[Orolunga]], Locke jumps 16ft, which is slightly
"Where is the real lost city of Mezro"

> The real Mezro has been plane shifted and ensnared in the mists of Ravenloft. It is being prepped to serve as a reservoir for the souls siphoned from the astral sea by the [[Soul Mongerer]].
> The real Mezro has been plane shifted and ensnared in the mists of [[Ravenloft]]. It is being prepped to serve as a reservoir for the souls siphoned from the astral sea by the [[Soul Mongerer]].
It seems that the Professor's Conjecture was correct! The party levels up to 6th level.
2 changes: 1 addition & 1 deletion docs/Session Notes/4 Privateers/Session 28.md
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Expand Up @@ -47,7 +47,7 @@ We see a statue depicting [[Kubazan]] who looks an awful lot like a Froghemoth.
> Welcome to Omu! I see you have found the shrines to the dead trickster gods. Good riddance to them! They are now long buried beneath the city, along with their worshippers. The Omuans were very good at one thing though: and that is their love to archanomechanical death traps. In years past, the Omuans would use these shrines to test the mettle of their priests, now I use them as a…. "qualifier round". Let's see how you hold up to these delightful trials. If you pass, you may have the honour of a gruesome death to one of my own designs.
> PS: I expect you came prepared, but have this care package on the house. Now you have no excuse for whining.
>
> - [[Unknown Guide|A]]
> - [[Acererak|A]]
The knapsack contains:
- 9-foot pole
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[[Brysh]] tells [[Orvex Ocrammas]] that [[Locke Hancock|Locke]] has memory issues. Then we head for the [[Kubazan]] shrine. This is where we got our mysterious gift from [[Unknown Guide|A]].
[[Brysh]] tells [[Orvex Ocrammas]] that [[Locke Hancock|Locke]] has memory issues. Then we head for the [[Kubazan]] shrine. This is where we got our mysterious gift from [[Acererak|A]].

We defeat a Froghemoth outside the shrine, and successfully snag a frog puzzle cube using a merchant's scale, two mage hands, and a translator.![[kubazan_colour.webp]]

The Cimbers successfully got their puzzle cube. [[Valindra Cimber|Valindra]] made a few mistakes along the way, but it went mostly smoothly. They go to setup our camp and we head to another shrine.

The [[Shagambi]] shrine has several statues and a deep pit. There's stairs heading to the lower level. We get fucking stomped on my some clay statues. Everyone is going down. If only [[Morgan]] was here he could have saved us.
The [[Shagambi]] shrine has several statues and a deep pit. There's stairs heading to the lower level. We get fucking stomped on my some clay statues. Everyone is going down. If only [[Morgan]] was here he could have saved us.
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## Prelude with [[Morgan]]
He is summoned by [[Ras Nsi]] and visits a mysterious Yuan-ti sanctuary. Inside is [[Ras Nsi]] in seemingly his true form. A sickened and damaged snake body. He seems to be suffering from [[The Death Curse]].
![[Ras Nsi.jpg]]

[[Ras Nsi]] has mislead the [[Yuan-ti]] into believing he's a Yuan-ti god. He also presents [[Morgan]] a puzzle cube! However he mentions that our search for those cubes will be problematic. He's made a deal to protect the people of Mezro and himself. The [[Soul Mongerer]] is within the [[Tomb of the Dead Gods]] and the cubes are the key to getting it. He's made a pact with [[Acererak]] where [[Acererak]] would create an dimensional space to protect the people of [[The Lost City of Mezero|Mezero]] and keep them safe.

The [[Soul Mongerer]] cannot be destroyed without destroying [[The Lost City of Mezero]]. [[The Lost City of Mezero|Mezero]] is floating in [[Ravenloft]] and would be left floating in time and space. Forever disconnected from the material plane.

Perhaps the city could be returned by the sacrifice of an [[Abara]], but [[Ras Nsi]] is not willing to sacrifice himself for that. He's worried that [[Artus Cimber|Artus]] will do something brash to save his wife, and wants [[Morgan]] on his side to talk him down.

## We're no Longer Fucked
[[Morgan]] arrives and saves our asses. We get the cube of [[Shagambi]] and head back to camp.

Back at camp, [[Morgan]] offers to bring us to the [[Yuan-ti]] sanctuary for a safe night's sleep. He tells [[Artus Cimber|Artus]] about [[Ras Nsi]] being his patron. [[Artus Cimber|Artus]] is open to working with [[Ras Nsi]] in order to return [[The Lost City of Mezero|Mezero]], but [[Xandala Cimber|Xandala]] seems to doubt [[Artus Cimber|Artus]]'s intentions.

[[Valindra Cimber|Valindra]] reveals that [[Artus Cimber|Artus]]'s plan is to kill [[Ras Nsi]]. He thinks the blood of a [[Abara]] with the [[Daijobi Senga]] would be enough to return [[The Lost City of Mezero|Mezero]].

When Artus was in Icewind Dale, he got a vision from [[Savras]] of his wife and family reuniting. He got control of the [[Ring of Winter]] and made his way back down south. He and [[Morgan]] argue a bit about [[Ras Nsi]]'s intentions.

[[Brysh]] mysteriously sets up an empty tent.

## The Night time
[[Locke Hancock|Locke]] has nightmares about losing control and fails an intelligence save. He thinks about how easy it would be to snap [[Orvex Ocrammas]] like a twig, but resists. [[Locke Hancock|Locke]] does gain the ability to cast Pulse Wave innately.

[[Morgan]] and [[Valindra Cimber|Valindra]] cuddle.

[[Sylvos]] dreams about the ship crash and has an awful nightmare. He does not get a long rest, and out of character it's implied that it's [[Brysh]]'s fault. The empty tent is in case his nightmares get too bad for the others. It seems that the potion [[Brysh]] gave him in combat was a hag potion! He does not get a long rest and suffers from the effects of Bane.

## The Morning
We have 5/9 puzzle cubes, so we're half way done!

[[Morgan]] informs the party that [[Acererak|A]] is [[Acererak]]. [[Valindra Cimber|Valindra]] describes him as an arch-lich who eclipses the powers of the mortal mind.

We visit the amphitheatre and find *The King of Feathers*, a giant dinosaur who teleports and spits bees.

We defeat the kickass dino and find some treasure (TBD) in the amphitheatre.
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2 changes: 1 addition & 1 deletion docs/index.md
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Expand Up @@ -4,4 +4,4 @@ You're welcome to browse as you see fit :)

If you don't want to edit the GitHub but want to contribute, just send it to me over discord! (I know, It's not quite as cool)

<https://github.com/TiaMcDowell/CurseOfStrahdNotes>
https://github.com/aldman123/TombOfAnnihilationNotes
4 changes: 2 additions & 2 deletions mkdocs.yml
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site_name: Tomb of Annihilation Notes
site_description: Tomb of Annihilation Notes
site_url: https://tiamcdowell.github.io/TombOfAnnihilationNotes/
site_url: https://aldman123.github.io/TombOfAnnihilationNotes/

theme:
name: 'material'
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fix_heading: true
social:
- icon: fontawesome/brands/github
link: https://github.com/TiaMcDowell/TombOfAnnihilationNotes
link: https://github.com/aldman123/TombOfAnnihilationNotes
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