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score multiplier fix
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StarvinXarvin committed Nov 20, 2022
1 parent 5964225 commit b5cb91e
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1 change: 1 addition & 0 deletions Ball.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -277,6 +277,7 @@ void Ball::OnCollision(PhysBody* bodyA, PhysBody* bodyB)
app->audio->PlayFx(app->scene_intro->sfx_death);
delayNewBall = 100;
app->scene_intro->sensorDeath_Sensed = true;
app->scene_intro->scoreMultiplier = 1;
}
break;

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