v2.0
Additions
ComposedFrame
:
- UTF-16 Variants:
var codeUnitRange: Range<Int>
func indexOfLine(forCodeUnitAt index: Int) -> Int
func selectionPath(forCodeUnitRange codeUnitRange: Range<Int>) -> CGPath
ComposedLine
:
- UTF-16 Variants:
var codeUnitRange: Range<Int>
func distance(forCodeUnitAt index: Int) -> CGFloat
func visualEdges(forCodeUnitRange: Range<Int>) -> [CGFloat]
func indexOfCodeUnit(at distance: CGFloat) -> Int
FrameResolver
:
- UTF-16 Variant:
func makeFrame(codeUnitRange: Range<Int>) -> ComposedFrame?
GlyphRun
:
- UTF-16 Variants:
func clusterStart(forCodeUnitAt index: Int) -> Int
func clusterEnd(forCodeUnitAt index: Int) -> Int
func leadingGlyphIndex(forCodeUnitAt index: Int) -> Int
func trailingGlyphIndex(forCodeUnitAt index: Int) -> Int
func distance(forCodeUnitAt index: Int) -> CGFloat
func indexOfCodeUnit(at distance: CGFloat) -> Int
ScriptClassifier
:
- UTF-16 Variant:
func scriptRuns(forCodeUnitRange: Range<Int>) -> RunSequence
ScriptRun
:
- UTF-16 Range:
var codeUnitRange: Range<Int>
ShapingEngine
:
- UTF-16 Variant:
func shape(string: String, codeUnitRange: Range<Int>) -> ShapingResult
ShapingResult
:
- UTF-16 Range:
var codeUnitRange: Range<Int>
Typesetter
:
- UTF-16 Variants:
func suggestForwardBreak(inCodeUnitRange: Range<Int>, extent: CGFloat, breakMode: BreakMode)
func suggestBackwardBreak(inCodeUnitRange: Range<Int>, extent: CGFloat, breakMode: BreakMode)
func makeSimpleLine(codeUnitRange: Range<Int>) -> ComposedLine
func makeTruncatedLine(codeUnitRange: Range<Int>, extent: CGFloat, breakMode: BreakMode, truncationPlace: TruncationPlace, tokenString: String?) -> ComposedLine
func makeTruncatedLine(codeUnitRange: Range<Int>, extent: CGFloat, breakMode: BreakMode, truncationPlace: TruncationPlace, tokenLine: ComposedLine) -> ComposedLine
Updates
- Aggressive optimizations to internal algorithms based on UTF-16 indexes
- Used
CGLayer
for glyph rendering - Updated sheen bidi to version 2.3