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Update gimmicks.js
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biomagnet authored Sep 25, 2024
1 parent 0c6ba17 commit 5c534cc
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2 changes: 1 addition & 1 deletion triggers/reactions/gimmicks.js
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ module.exports = {
embed
.setTitle("Battle Gimmicks")
.setDescription(
"**We aren't doing any of them.** No Megas, Z-Moves, Dynamaxing or Tera. They would simply be a full nightmare to balance and would only make the game less cohesive.\n\nCostumes for Megas or PKHex-only access have been discussed internally but no consensus has been reached.",
"**We aren't doing any of them.** No Megas, Z-Moves, Dynamaxing or Tera. They would simply be a full nightmare to balance and would only make the game less cohesive.\n\nPKHex-only access have been discussed internally, and more details will eventually be released as we figure out what is feasible.",
);
else if (message.content.toLowerCase().includes("chibi"))
embed
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