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OpenGL Renderer: More updates to the 3.2 Core Profile renderer to be …
…more cross-compatible with OpenGL ES 3.0. - Add support for fixed locations in shaders for OpenGL 3.3 and later. - The fog density table texture is now a 2D texture instead of a 1D texture. - Fix a memory leak where the polygon state texture wasn't being deleted upon the destruction of the OpenGLRenderer object.
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