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feat: Add LockEmitState input to prop_weighted_cube
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Smaedd authored and ozxybox committed Jan 25, 2025
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input SetReflectModifyColor(color255) : "Changes the laser modifier colour of the cube."
input SetReflectFilterColor(color255) : "Changes the laser filter colour of the cube."
input EmitLaser(boolean) : "Makes this cube emit or stop emitting its own laser."
input LockEmitState(boolean) : "Locks the current laser state of the cube. Can still be changed with EmitLaser."

// Outputs
output OnOrangePickUp(void) : "P-Body picked up the cube."
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