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[SoftwareEngineering] eXtreme Programming μ 리
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# eXtreme Programming (XP) | ||
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> μμ±μ : [μ ν¬μ¬](https://github.com/Hee-Jae) | ||
μ°Έμ‘° : [μν€νΌλμ](https://ko.wikipedia.org/wiki/%EC%9D%B5%EC%8A%A4%ED%8A%B8%EB%A6%BC_%ED%94%84%EB%A1%9C%EA%B7%B8%EB%9E%98%EB%B0%8D) | ||
<details> | ||
<summary>Table of Contents</summary> | ||
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- [eXtreme Programmingμ΄λ?](#extreme-programming-μ΄λ) | ||
- [λ€λ₯Έ μ μμΌ λ°©λ²λ‘ κ³Ό ꡬλΆλλ νΉμ§](#λ€λ₯Έ-μ μμΌ-λ°©λ²λ‘ κ³Ό-ꡬλΆλλ-νΉμ§) | ||
- [XP μ€μ² λ°©λ²](#xp-μ€μ²-λ°©λ²) | ||
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</details> | ||
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--- | ||
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## eXtreme Programming μ΄λ? | ||
**μ΅μ€νΈλ¦Ό νλ‘κ·Έλλ°(eXtreme Programming, XP)** μ `μΌνΈ λ°±` λ±μ΄ μ μν μννΈμ¨μ΄ κ°λ° λ°©λ²μ΄λ€. λΉμ¦λμ€ μμ μκ΅¬κ° μμκ°κ° λ³λμ΄ μ¬ν κ²½μ°μ μ ν©ν κ°λ° λ°©λ²μ΄λ€. 1999λ `μΌνΈ λ°±`μ μ μμΈ 'Extreme Programming Explained - Embrace Change'μμ λ°νλμλ€. **μ μμΌ κ°λ° νλ‘μΈμ€**λΌ λΆλ¦¬λ κ°λ° λ°©λ² μ€μ λνμ μΈ νλλ‘ κΌ½νλ©°, μ½μΉμΈ 'XP'λ‘ μ μλ €μ Έ μλ€. | ||
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## λ€λ₯Έ μ μμΌ λ°©λ²λ‘ κ³Ό ꡬλΆλλ νΉμ§ | ||
1. νλ‘κ·Έλλ¨Έλ€μ΄ μ½λ©μ ν λ **ν μ€νΈ μ½λ**λ ν¨κ» μμ±νλ€. | ||
2. **ν μ€νΈλ₯Ό κΈ°λ°**μΌλ‘ νλ‘μ νΈλ₯Ό μμ±ν΄ λκ°λ€. | ||
3. **λ°λ³΅μ μΌλ‘ κ³ κ°μκ² νλ‘ν νμ μ μ λ¬**ν¨μΌλ‘μ¨ κ³ κ°μ μꡬμ¬ν λ³νμ 민첩νκ² λμνλ€. | ||
4. λ§€λ² νλ‘ν νμ μ κ³ κ°μκ² μ λ¬ν¨μ μμ΄μ νλ‘ν νμ μ체λ‘μ¨ **λ²κ·Έκ° μλμ μΌλ‘ μ μ μλ²½μ κ°κΉμ΄ λ°λͺ¨**λ₯Ό κ²½ννκ² ν΄μ€λ€. | ||
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## XP μ€μ² λ°©λ² | ||
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#### Whole Team | ||
νλ‘μ νΈμ μ°Έμ¬νλ λͺ¨λ νμλ€μ κ°λ¦¬ν¨λ€. λμμ΄λ, νλ‘μ νΈ κ΄λ¦¬μ, κ°λ°μ, ν μ€ν°, μ μ λ± μν λ€μ΄ λ§μλ° μ΄μ€ **μ μ κ° μ μΌ μ€μνλ€.** μ μ κ° νλ‘μ νΈμ ν€λ₯Ό κ°μ§κ³ μλ `Stakeholder`μ΄κΈ° λλ¬Έμ΄λ€. | ||
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#### Planning Game | ||
μ΄λ€ κ°λ° κ³Όμ μ λλ§μΉ κ²μΈκ°, λ€μμλ μ΄λ€ μΌμ ν κ²μΈκ°μ μ€μ μ λμ΄ `iteration`μ κ³ννλ€. μΌλ°μ μΌλ‘ 2μ£Όλ₯Ό μ£ΌκΈ°λ‘ ν `iteration`μ μ§ννλ€. ν `iteration` λμ νλ‘ν νμ μ λ§λ€μ΄μ μλ’°μΈμκ² λ³΄μ¬μ£Όκ³ νμλ₯Ό νλ€. λ°λΌμ **κΈ°ν λ΄μ νλ‘ν νμ μ΄ λ°λμ κ°λ°λμ΄μΌ νλ€.** μ΄λ₯Ό ν΅ν΄ κΈ°μ μ λ³ΈμΈλ€μ μ€λ ₯μ μ μ¦ν μ μκ³ , μλ’°μΈ μ μ₯μμλ νλ‘ν νμ μ΄ λ§μμ μλ€ λ λΉ λ₯΄κ² μμ ν΄μ λΉμ©μ μλ μκ° μλ€. | ||
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#### Customer Tests | ||
μλ’°μΈμ΄ μνλ κ²°κ³Όλ¬Όμ λ§λ€μ΄λ΄λκ² μ€μνλ€. λ°λΌμ μ£ΌκΈ°μ μΌλ‘ **κ²°κ³Όλ¬Όμ΄ μ λ§ μλ’°μΈμ΄ μνλ κ² λ§λμ§ ν μ€νΈλ₯Ό ν΄λ³Έλ€.** | ||
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#### Small Releases | ||
**κ°λ°μλ μ£ΌκΈ°μ μΌλ‘ μλ’°μΈμκ² νλ‘ν νμ μ 보μ¬μ€λ€.** μλ’°μΈμ μ΄λ₯Ό ν΅ν΄ μΆκ°μ μΈ μꡬμ¬νμ μ μν μ μμΌλ©°, κ°λ°μλ μ΄λ₯Ό ν΅ν΄ νμ¬κΉμ§ κ°λ° μν©μ΄ μ¬λ°λ₯΄κ² κ°κ³ μμμ μ μ μλ€. | ||
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#### Simple Design | ||
κ°λ°μ νλ€ λ³΄λ©΄ μ½λκ° λ³΅μ‘ν΄μ§λ€. λ°λΌμ **μ½λλ₯Ό κ°λ₯ν μ¬ννκ² μ€κ³λ₯Ό νλ€.** (KISS μμΉ : Keep It Small, Simple) | ||
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#### Test-Driven Development | ||
XPμμ κ°μ₯ μ€μν μμμ΄λ€. **ν μ€νΈλ₯Ό κ±°μΉλ©΄μ μ½λ©νλ€.** | ||
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#### Pair Programming | ||
**λλͺ νΉμ κ·Έ μ΄μμ νλ‘κ·Έλλ¨Έκ° ν¨κ» μ½λ©μ νλ€.** μ½λ© νλ μν , Quality Assurance μν λ±μΌλ‘ λλμ΄μ κ°λ°κ³Ό ν μ€νΈμ λͺ¨λ μ§μ€νλ€. |