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[SoftwareEngineering] μ• μžμΌ ν”„λ‘œμ„ΈμŠ€ 자료 μ—…λ‘œλ“œ
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Seogeurim authored Mar 18, 2021
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- λͺ…λ Ήν˜• ν”„λ‘œκ·Έλž˜λ° vs μ„ μ–Έν˜• ν”„λ‘œκ·Έλž˜λ°
- ν•¨μˆ˜ν˜• ν”„λ‘œκ·Έλž˜λ°
- 객체지ν–₯ ν”„λ‘œκ·Έλž˜λ°
- μ• μžμΌ 개발 ν”„λ‘œμ„ΈμŠ€

[πŸ” λͺ©μ°¨λ‘œ λŒμ•„κ°€κΈ°](#table-of-contents)

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24 changes: 23 additions & 1 deletion contents/software-engineering/README.md
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# Software Engineering (μ†Œν”„νŠΈμ›¨μ–΄ 곡학)

> μž‘μ„±μž : [μž₯μ£Όμ„­](https://github.com/wntjq68), [이세λͺ…](https://github.com/3people)
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<summary>Table of Contents</summary>

- [λͺ…λ Ήν˜• ν”„λ‘œκ·Έλž˜λ° vs μ„ μ–Έν˜• ν”„λ‘œκ·Έλž˜λ°](#λͺ…λ Ήν˜•-ν”„λ‘œκ·Έλž˜λ°-vs-μ„ μ–Έν˜•-ν”„λ‘œκ·Έλž˜λ°)
- [ν•¨μˆ˜ν˜• ν”„λ‘œκ·Έλž˜λ°](#ν•¨μˆ˜ν˜•-ν”„λ‘œκ·Έλž˜λ°)
- [객체지ν–₯ ν”„λ‘œκ·Έλž˜λ°](#객체지ν–₯-ν”„λ‘œκ·Έλž˜λ°)
- [μ• μžμΌ 개발 ν”„λ‘œμ„ΈμŠ€](#μ• μžμΌ-개발-ν”„λ‘œμ„ΈμŠ€)

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## ν”„λ‘œκ·Έλž˜λ° νŒ¨λŸ¬λ‹€μž„

### λͺ…λ Ήν˜• ν”„λ‘œκ·Έλž˜λ° vs μ„ μ–Έν˜• ν”„λ‘œκ·Έλž˜λ°
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4. ISP(μΈν„°νŽ˜μ΄μŠ€ λΆ„λ¦¬μ˜ 원칙 : Interface Segregation Principle) : ν•œ ν΄λž˜μŠ€λŠ” μžμ‹ μ΄ μ‚¬μš©ν•˜μ§€ μ•ŠλŠ” μΈν„°νŽ˜μ΄μŠ€λŠ” κ΅¬ν˜„ν•˜μ§€ 말아야 ν•œλ‹€λŠ” 원칙. 즉 μ΅œμ†Œν•œμ˜ μΈν„°νŽ˜μ΄μŠ€λ₯Ό μ‚¬μš©ν•˜λŠ” 것이 μ’‹κ³  ν•˜λ‚˜μ˜ 일반적인 μΈν„°νŽ˜μ΄μŠ€ 보닀 μ—¬λŸ¬κ°œμ˜ ꡬ체적인 μΈν„°νŽ˜μ΄μŠ€κ°€ λ‚«λ‹€λŠ” 것이닀. SRP λŠ” 클래슀의 단일 μ±…μž„μ΄λΌλ©΄ ISPλŠ” μΈν„°νŽ˜μ΄μŠ€μ˜ 단일 μ±…μž„μ„ κ°•μ‘°ν•˜λŠ” 것이닀.
5. DIP(μ˜μ‘΄μ„± μ—­μ „μ˜ 원칙 : Dependency Inversion Principle) : 자주 λ³€ν™”ν•˜λŠ” ꡬ체적인 클래슀 λ³΄λ‹€λŠ” λ³€ν™”ν•˜κΈ° μ–΄λ €μš΄ μΈν„°νŽ˜μ΄μŠ€λ‚˜ μƒμœ„(좔상) ν΄λž˜μŠ€μ™€ 관계λ₯Ό 맺으 λΌλŠ” 원칙
5. DIP(μ˜μ‘΄μ„± μ—­μ „μ˜ 원칙 : Dependency Inversion Principle) : 자주 λ³€ν™”ν•˜λŠ” ꡬ체적인 클래슀 λ³΄λ‹€λŠ” λ³€ν™”ν•˜κΈ° μ–΄λ €μš΄ μΈν„°νŽ˜μ΄μŠ€λ‚˜ μƒμœ„(좔상) ν΄λž˜μŠ€μ™€ 관계λ₯Ό λ§ΊμœΌλΌλŠ” 원칙
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## μ• μžμΌ 개발 ν”„λ‘œμ„ΈμŠ€
μ•„λž˜μ˜ μžλ£Œμ—μ„œ μžμ„Έν•œ μ„€λͺ…κ³Ό μ½”λ“œλ₯Ό λ³Ό 수 μžˆλ‹€.
- μž‘μ„±μž 이세λͺ… | [Agile Software Development](./materials/CS_(Agile).pdf)
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