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Run clang-format on player.c
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heyjoeway committed Jan 22, 2025
1 parent 8c48152 commit 089a959
Showing 1 changed file with 5 additions and 4 deletions.
9 changes: 5 additions & 4 deletions src/game/stage/player.c
Original file line number Diff line number Diff line change
Expand Up @@ -127,9 +127,9 @@ void Player_InitTaunt(Player *);
void Player_InitAttack(Player *);

// >> acceleration = (sin(angle) * 3) / 32
#define GET_ROTATED_ACCEL(angle) ((SIN_24_8((angle)*4) * 3) >> 5)
#define GET_ROTATED_ACCEL_2(angle) ((SIN_24_8((angle)*4) * 5) >> 5)
#define GET_ROTATED_ACCEL_3(angle) ((SIN_24_8((angle)*4) * 60))
#define GET_ROTATED_ACCEL(angle) ((SIN_24_8((angle) * 4) * 3) >> 5)
#define GET_ROTATED_ACCEL_2(angle) ((SIN_24_8((angle) * 4) * 5) >> 5)
#define GET_ROTATED_ACCEL_3(angle) ((SIN_24_8((angle) * 4) * 60))

// TODO: Match this without ASM!
#ifndef NON_MATCHING
Expand Down Expand Up @@ -3417,7 +3417,8 @@ void CallPlayerTransition(Player *p)
gStageFlags |= STAGE_FLAG__TURN_OFF_TIMER;
}

if (p->moveState & (MOVESTATE_SOME_ATTACK | MOVESTATE_10000000 | MOVESTATE_2000 | MOVESTATE_STOOD_ON_OBJ | MOVESTATE_IN_AIR)) {
if (p->moveState
& (MOVESTATE_SOME_ATTACK | MOVESTATE_10000000 | MOVESTATE_2000 | MOVESTATE_STOOD_ON_OBJ | MOVESTATE_IN_AIR)) {
p->moveState |= (MOVESTATE_GOAL_REACHED | MOVESTATE_IGNORE_INPUT);
p->heldInput = 0;
p->frameInput = 0;
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