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Merge pull request #71 from RobotlegsJS/update-readme
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Load image on README using absolute path
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tiagoschenkel authored Nov 25, 2018
2 parents 5e7cb68 + 9890a52 commit 98dd110
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -35,6 +35,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0

- Update dev dependencies to latest version.

#### Fixed

- Load image on `README` using absolute path (see #71).

## RobotlegsJS-Pixi-Palidor 0.2.0

### [v0.2.0](https://github.com/RobotlegsJS/RobotlegsJS-Pixi-Palidor/releases/tag/0.2.0) - 2018-08-02
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -90,7 +90,7 @@ In the Second step, you must map all views that you need. Palidor works with two

Palidor splits the Main Container into two distinct Layers, one to each type of View. The FloatingView always will be in a layer above the others Views.

![Layers](media/layers.png)
<img src="https://raw.githubusercontent.com/RobotlegsJS/RobotlegsJS-Pixi-Palidor/master/media/layers.png" />

+ **View:** A View is a screen added into the Static Layer which is behind all FloatingViews. Palidor allows only one View per time and will remove the current view before to add a new View.
+ **FloatingView:** A FloatingView is a screen added into the Dynamic Layer and always will be above the view and also others FloatingViews. Palidor allows any number of FloatingView that you want. FloatingViews is the best choice to create temporary views such as AlertsScreen, PauseScreen, GameOverScreen and Popups.
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